3D Development

OSIME HUD Many of the work streams that OSIME supports involve the creation of 3D art. There are currently three types of media output that are dependent on 3D art production.

These are the photo-real media used to create virtual panoramas and main scene images in our VCC platform, discrete skills sims, true 3D media we are developing to support serious games development within the Unity3D platform, and video animation used for visualisation and animation projects such as Baby Sam.

Find out more about some of the processes we use: