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Sound Engineering with a Foundation Year - BSc (Hons)

Currently viewing course to start in 2026/27 Entry.

This BSc (Hons) Sound Engineering with a Foundation Year degree, delivered in collaboration with Royal Birmingham Conservatoire, will provide you with the technical skills and knowledge to pursue an exciting career in the world of audio technology and production.

  • Level Foundation
  • Study mode Full Time
  • Award BSc (Hons)
  • Start date September 2026

This course is:

Open to International Students

Overview

[00:00:02] Speaker 1: From studio spaces to mastering suites and workspaces. I'm going to show you what it's like to study sound at BCU. So this is the Concert Hall control room. This is where we do a lot of surround sound and get to record the amazing Bradshaw Hall here at the Conservatoire. So this is the SSL Duality Desk. It's one of the largest in the Conservatoire. Here we get to record the Bradshaw Hall and also everything in 5.1 surround sound and stereo. Now going to show you some of our recording studios at Royal Birmingham Conservatoire. let's go explore recording studio one. Here we have one of the control rooms that leads over to the live room here. You can record bands of all sizes. And again, on our SSL desk. We have it fitted with ProTools and Logic, Ableton and those that I can't even name off top of my head. But Play us out... [00:01:20][77.5]

[00:01:23] Speaker 1: Cheers mate. Let's go explore the live room. So here we have one of our biggest live rooms. And here is one of our biggest recording spaces. We've got kind of drum kits on the go grand pianos and mini grands in the studios. We've got Steinway here, Boston Pianos in other recording studios and Yamaha's across concert halls and stuff. We've got a range of great microphones ranging from AKG's to RODE's, Aston Spirits, and as you go through the years, the more better they get. So we don't just have one recording studio, we have multiple and they're all unique in acoustics and apparatus. So we have quite a lot of gear and different outboards to use to cater to your musical preference. We also have a very unique relationship here with the Royal Birmingham Conservatoire students. So, whether it's recording foley or mastering an EP, BCU really gives you the experience you need for the working world. So this is the mastering suite. This is where you take your recordings and make them into masterpieces. So here we've got state of the art speakers, we've got Bowers and Wilkins. We've also got amazing outboard gear from Maselec. We've also got SSL control servers and this whole thing is fitted out with a PRISM audio interface. But my favourite part of this entire room is the tape machine. So over here we have a Studer tape machine. There's not a lot around and we're one of the only universities is to have one. I myself have mastered many of my tracks on tape and it just adds that little antique-y sound and makes it quite clean and also rough at times, depending how you want to master your track. So this is the edit suite. This is where we get to kind of fine tune and make rough edits of our tracks. So as you can see here, this is ProTools and one of our most kind of common editing tool softwares, but we can also record in this facility. So we've got some Focusrite gear, Audient gear as well as ways to make beats. So we've got some crazy synths and sequences that you get to play around with, plug into the system and mix, make your own music really. So next I'm going to show you the Mac Labs. That's where we spend most of our time learning software and kind of having our mini lectures there. So let's go check it out. So this is the Mac lab. We have two of these in the Conservatoire. We have Macs in both, MIDI keyboards and audio interfaces. Here, we'll kind of have 1 to 1 sessions or smaller workshops with your lecturers learning different software like ProTools, Reaper, Ableton and Logic. One thing to note about BCU is the lecturers. They are very passionate about music technology. They give you work opportunities and experiences. Like myself, I had an opportunity to go to the Royal Shakespeare Company for a day and shadow the head sound engineer there, So it's very impressive with how much they care about their students and how much they're willing to give you. Now let's go tour the Millennium Point facilities. Welcome to Millennium Point. Over here we have even more studio space. So in this one we're still fitted out with SSL desks. We've also got a bunch of outboard gears. You've got good pressers, limiters, anything to help you make the best production possible. We've even got some unique acoustic equipment. So over in the studio we have a Helmholtz resonator made by one of our students, which I'll show you now. So over here is a Helmholtz resonator where frequencies and air will resonate in the cavities here. So certain frequencies we like and don't like will resonate, making the space more acoustically appropriate. So welcome to The Orchard - another room filled with Macs where we get to learn ProTools, Logic, Reaper for video games, Matlab for coding. In your third year you get to sound design and collaborate with video game students and make your own video game. We also do a lot of experimental acoustic stuff. So over here we have the drum tank where we will run frequency sweeps through a room, learn how frequencies interact with the acoustics of the space, and just kind of learn how sound reacts to a room. There's a lot of experimental stuff we get to do in our degree, as well as producing and as well as studio time. So together, they kind of go hand in hand and you really learn the whole science of sound. So I hope you enjoyed our tour today and seeing what it's like to study sound at BCU. If you have any questions or want to chat with one of our students, please look at the link in the bio. [00:01:23][0.0]

[77.5]

Do you dream of engineering the future of sound? Our BSc (Hons) Sound Engineering course with a Foundation Year is designed to immerse you in the cutting-edge world of audio technology and production, equipping you with the skills to pursue careers in live sound, acoustics, audio hardware and software development, and studio production. Delivered in collaboration with Royal Birmingham Conservatoire (RBC), this course blends technical expertise, creative flair, and hands-on experience to prepare you for a dynamic career in the world of sound engineering.

The foundation year will equip you with key knowledge and skills to ensure success on your degree.

The degree offers a comprehensive curriculum to develop your skills across several audio disciplines and employment sectors. You will explore the principles of acoustics, live sound, broadcast audio, studio recording, immersive technologies and software development. Alongside practical experience, you will engage with advanced topics, embracing embedded audio systems, machine learning in audio, and multi-channel sound design—positioning you at the forefront of the emerging technologies shaping the audio industry.

Our facilities are purpose-built for innovation and hands-on learning, from world-leading state-of-the-art recording studios at the Royal Birmingham Conservatoire to the immersive SoundLab® in STEAMhouse. You will use industry-standard tools such as Logic, Pro Tools, MATLAB, Python, and C++. You will study on state-of-the-art Solid State Logic (SSL) recording consoles, run live sound sessions with industry-standard PA, and utilise our vast array of microphones from Neumann, Brauner and AKG.

STEAMhouse building exterior

Introducing STEAMhouse

STEAMhouse is a centre for technology, innovation, creative thinking, prototyping and business development. Our £70 million pound building is the home for all of our Computing courses.

Find out more

What's covered in this course?

Our industry-aligned modules have been designed and finessed through over 25 years of delivery within the field. You will gain invaluable experience and networking opportunities through our Industrial Mentors forum and annual Innovation Fest, connecting you with leading employers and excellent job prospects. Whether designing immersive soundscapes or audio systems, delivering live events, or mastering production techniques, this course equips you with the skills to excel in the evolving field of sound engineering.

Join us to turn your passion for sound, music or science into a dynamic and fulfilling career in one of the most innovative and exciting industries today.

Why Choose Us?

  • World-leading state-of-the-art facilities: From recording studios at the Royal Birmingham Conservatoire to the immersive SoundLab® in STEAMhouse
  • Excellent audio employability: access to a network of industry professionals and careers in live sound, acoustics, audio product development and studio production
  • World-class teaching team: 25-years’ experience in audio science degrees at BCU
  • Top 15 in the UK for Music Guardian League Tables 2025

Open Days

Join us for an Open Day where you'll be able to learn about this course in detail, chat to students, explore our campus and tour accommodation.

Next Open Day: 28 June 2025

Book now What to expect

Entry Requirements

Essential requirements

80 UCAS Tariff points. Learn more about UCAS Tariff points.

If you have a qualification that is not listed, please contact us.

Fees & How to Apply

Please select your student status to view fees and apply
  • UK Student
  • International Student

UK students

Annual and modular tuition fees shown are applicable to the first year of study. The University reserves the right to increase fees for subsequent years of study in line with increases in inflation (capped at 5%) or to reflect changes in Government funding policies or changes agreed by Parliament. View fees for continuing students.

Award: BSc (Hons)

Starting: Sep 2026

  • Mode
  • Duration
  • Fees

(Back to price) * The Government is proposing to increase the cap on full-time regulated tuition fees to £9,535 from 2025/26 onwards and the University is planning on increasing fees to that maximum level once legislation is enacted. Part-time fees are charged pro-rata, where applicable.

International students

Annual and modular tuition fees shown are applicable to the first year of study. The University reserves the right to increase fees for subsequent years of study in line with increases in inflation (capped at 5%) or to reflect changes in Government funding policies or changes agreed by Parliament. View fees for continuing students.

Award: BSc (Hons)

Starting: Sep 2026

  • Mode
  • Duration
  • Fees
  • Full Time
  • 4 years
  • TBC

Access to computer equipment 

You will require use of a laptop, and most students do prefer to have their own. However, you can borrow a laptop from the university or use one of our shared computer rooms. 

Printing 

You will receive £5 print credit in each year of your course, available after enrolment. 

Access to Microsoft Office 365 

Every student at the University can download a free copy of Microsoft Office 365 to use whilst at university and for 18 months after graduation. 

Key software 

You will be able to download SPSS and Nvivo to your home computer to support with your studies and research. 

Key subscriptions 

Subscriptions to key journals and websites are available through our library. 

Specialist software 

You will be able to access free licences for specialist software such as MATLAB.  

Free Adobe Creative Cloud licence 

Students studying on this course can request a free licence to install the entire suite of applications on up to two personal devices. 

Specialist equipment 

Access to all specialist audio equipment and facilities required for the course will be provided. 

Excess printing (optional) 

Once you have spent your £5 credit, additional printing on campus costs from 5p per sheet. 

Personal stationery and study materials (optional) 

Based on the past experience of our students, you might find it helpful to set aside about £30 for each year of your studies for your personal stationery and study materials. 

Placement expenses (optional) 

If you choose to undertake a placement, you'll need to budget for accommodation and any travel costs you may incur whilst living or working away from home. 

Books (optional) 

All module key texts will be in the University library, but in limited numbers. You may choose to purchase a copy. We suggest budgeting approximately £30 for this. 

Memberships (optional) 

You may wish to join a union or professional body related to this course, such as The Institute of Acoustics which is free to students.  

Accommodation and living costs (optional)

The cost of accommodation and other living costs are not included within your course fees. More information on the cost of accommodation can be found in our accommodation pages.

Guidance for UK students

UK students applying for most undergraduate degree courses in the UK will need to apply through UCAS.

The Universities and Colleges Admissions Service (UCAS) is a UK organisation responsible for managing applications to university and college.

Applying through UCAS

  1. Register with UCAS
  2. Login to UCAS and complete your details
  3. Select your course and write a personal statement
  4. Get a reference
  5. Pay your application fee and submit your application

Course in Depth

Foundation Year

In order to complete this course, you must successfully complete all the following CORE modules (totalling 120 credits).

Year One

In order to complete this course, you must successfully complete all the following CORE modules (totalling 120 credits).

Year Two

In order to complete this course, you must successfully complete all the following CORE modules (totalling 120 credits).

Professional Placement Year (optional)

In order to qualify for the award of Bachelor of Science with Honours Sound Engineering with Foundation Year and Professional Placement Year, you must successfully complete all of the modules listed as well as the following Level 5 module:

Final Year

In order to complete this course, you must successfully complete all the following CORE modules (totalling 100 credits).

In order to complete this course, you must successfully complete at least 20 credits from the following indicative list of OPTIONAL modules.

Download course specification

Download now

How you learn

You will be assessed both formatively and summatively by a number of methods. Formative assessment occurs throughout the programme and involves feedback from peers, tutors and individual reflection.

A range of summative assessment methods are employed involving both individual and group assignments, written coursework assignments and practical project work, laboratory experimentation, tests and examinations (seen and unseen, open-and closed-book). Assessment methods for each module are identified in a module guide and, for coursework, assessment details and criteria are specified in each assignment brief.

In accordance with the University Regulations you will be permitted two attempts at assessments. After your first sit, if you are unsuccessful in any of your assessments, there will be a final resit opportunity for which your mark, provided that you pass the assessment, will be capped at 40 per cent.

Attendance requirements

There are 30 attendance weeks in each academic year.

A typical week on this course will include 20 hours of contact time over four days, plus self study time.

International opportunities

The Centre has a partnership arrangement with the highly esteemed University of Rochester in New York State, USA. This exchange programme offers the opportunity for students to apply to study abroad for a semester in the second year. More generally, this arrangement feeds into the internationalisation of the course with students from the USA joining the cohort at BCU, opportunities for joint research projects and short academic exchanges.

Trips and Visits

Birmingham City University is located at the heart of the West Midlands, with a rich, vibrant music scene. With live venues from intimate jazz bars to rock venues, from festivals such as Moseley Folk Festival to world renowned Symphony Hall there are plenty of chances for you to gain hands-on experience! You will be able to enjoy professional-quality resources and access to highly accomplished musicians from genres including classical, folk, jazz, rock and electro.

Throughout the duration of your course you will be presented with several chances to gain hands-on industry experience, through musical festivals, events and much more. As a Sound Engineering student you will receive the opportunity to undertake trips through the Live Sound Society.

Find out more

Employability

Enhancing Employability Skills

Your experience at Birmingham City University will ensure you’ll graduate as a creative problem solver, with significant experience of professional industry-standard hardware, software and systems. You will leave with a global outlook, primed to engage with the technical and aesthetic issues that will challenge the music and audio industries in the globalised and technologically mediated world ahead.

The Module Industrial Mentors scheme supports the enhancement of graduate employability through on-going engagement with industry specialists throughout the course. This initiative is based on facilitating interactions between students and individuals working across the music technology and audio sector via module-based forums. This innovative approach allows you to explore specific subject areas with experienced professionals working in the field.

You have the option undertake an assessed sandwich year between your second and final year, which will provide you with valuable work experience and give you the real-life skills you need.

The first year Music and Audio Industries and second-year employability, Projects and Management modules have been designed to give you a deeper understanding of aspects of this dynamic sector and offer insight that will help with your career development.

Placements

The Sound Engineering course offers you the chance to take a ‘sandwich’ year, in which you can undertake an industrial placement. This takes place after the second year of study and extends the course duration to four years.

There are a wide range of potential placements that you may pursue such as working in recording studios, record companies, in professional audio and theatres. Previously students have undertaken placements with companies such as SSE, Midas/Klark Teknik (The Music Group) and Dolby.

In the past our students have undertaken year long placements gaining crucial contemporary industry experience. One example is Christopher Savva who undertook a placement at the International Federation of Phonographic Industry. Christopher’s role included anti-piracy work, where he worked hand-in-hand with the major record labels on content protection and the pre-release protection of singles and albums. His work led to him being offered the chance to undertake some work at EMI as well as a week-long assisting role within Sony RCA Records’ marketing department.

Placement Profiles

Christopher Savva

Placement : International Federation of Phonographic Industry, London
Duration : 1 Year

Facilities & Staff

[00:00:02] Speaker 1 From studio spaces to mastering suites and workspaces. I'm going to show you what it's like to study sound at BCU. So this is the Concert Hall control room. This is where we do a lot of surround sound and get to record the amazing Bradshaw Hall here at the Conservatoire. So this is the SSL Duality Desk. It's one of the largest in the Conservatoire. Here we get to record the Bradshaw Hall and also everything in 5.1 surround sound and stereo. Now going to show you some of our recording studios at Royal Birmingham Conservatoire. let's go explore recording studio one. Here we have one of the control rooms that leads over to the live room here. You can record bands of all sizes. And again, on our SSL desk. We have it fitted with ProTools and Logic, Ableton and those that I can't even name off top of my head. But Play us out...

[00:01:23] Speaker 1 Cheers mate. Let's go explore the live room. So here we have one of our biggest live rooms. And here is one of our biggest recording spaces. We've got kind of drum kits on the go grand pianos and mini grands in the studios. We've got Steinway here, Boston Pianos in other recording studios and Yamaha's across concert halls and stuff. We've got a range of great microphones ranging from AKG's to RODE's, Aston Spirits, and as you go through the years, the more better they get. So we don't just have one recording studio, we have multiple and they're all unique in acoustics and apparatus. So we have quite a lot of gear and different outboards to use to cater to your musical preference. We also have a very unique relationship here with the Royal Birmingham Conservatoire students. So, whether it's recording foley or mastering an EP, BCU really gives you the experience you need for the working world. So this is the mastering suite. This is where you take your recordings and make them into masterpieces. So here we've got state of the art speakers, we've got Bowers and Wilkins. We've also got amazing outboard gear from Maselec. We've also got SSL control servers and this whole thing is fitted out with a PRISM audio interface. But my favourite part of this entire room is the tape machine. So over here we have a Studer tape machine. There's not a lot around and we're one of the only universities is to have one. I myself have mastered many of my tracks on tape and it just adds that little antique-y sound and makes it quite clean and also rough at times, depending how you want to master your track. So this is the edit suite. This is where we get to kind of fine tune and make rough edits of our tracks. So as you can see here, this is ProTools and one of our most kind of common editing tool softwares, but we can also record in this facility. So we've got some Focusrite gear, Audient gear as well as ways to make beats. So we've got some crazy synths and sequences that you get to play around with, plug into the system and mix, make your own music really. So next I'm going to show you the Mac Labs. That's where we spend most of our time learning software and kind of having our mini lectures there. So let's go check it out. So this is the Mac lab. We have two of these in the Conservatoire. We have Macs in both, MIDI keyboards and audio interfaces. Here, we'll kind of have 1 to 1 sessions or smaller workshops with your lecturers learning different software like ProTools, Reaper, Ableton and Logic. One thing to note about BCU is the lecturers. They are very passionate about music technology. They give you work opportunities and experiences. Like myself, I had an opportunity to go to the Royal Shakespeare Company for a day and shadow the head sound engineer there, So it's very impressive with how much they care about their students and how much they're willing to give you. Now let's go tour the Millennium Point facilities. Welcome to Millennium Point. Over here we have even more studio space. So in this one we're still fitted out with SSL desks. We've also got a bunch of outboard gears. You've got good pressers, limiters, anything to help you make the best production possible. We've even got some unique acoustic equipment. So over in the studio we have a Helmholtz resonator made by one of our students, which I'll show you now. So over here is a Helmholtz resonator where frequencies and air will resonate in the cavities here. So certain frequencies we like and don't like will resonate, making the space more acoustically appropriate. So welcome to The Orchard - another room filled with Macs where we get to learn ProTools, Logic, Reaper for video games, Matlab for coding. In your third year you get to sound design and collaborate with video game students and make your own video game. We also do a lot of experimental acoustic stuff. So over here we have the drum tank where we will run frequency sweeps through a room, learn how frequencies interact with the acoustics of the space, and just kind of learn how sound reacts to a room. There's a lot of experimental stuff we get to do in our degree, as well as producing and as well as studio time. So together, they kind of go hand in hand and you really learn the whole science of sound. So I hope you enjoyed our tour today and seeing what it's like to study sound at BCU. If you have any questions or want to chat with one of our students, please look at the link in the bio.

Our Facilities

You will have access to our labs, software, professional sound studios, computer games labs and industry-standard facilities to develop your practical skills in audio, video and multimedia application development, content creation and more.

We are currently undertaking a £400 million investment programme in our facilities, including a major expansion of our City Centre Campus. This includes our brand new £70 million development, STEAMhouse, which is the new home for Computing students. This state-of-the-art centre will give you access to outstanding facilities and equipment, as well as opportunities to collaborate with businesses across multiple sectors and work on real industry-based projects.

Our facilities in Millennium Point have undergone a £6.5million investment with a new maker area, engineering labs/equipment and IT equipment.

Thanks to our partnerships with Cisco, Microsoft, Oracle, Juniper, SAS and LPI you will have access to the latest technology and facilities that reflect advanced professional practice. Our students also have access to software such as the Adobe Suite including Photoshop, InDesign and Illustrator.

Computing facilities

[00:00:02] Speaker 1 Hello and welcome to the computing tour for Birmingham City University.

[00:00:05] I'm Alex, a second year Computer Science student sitting here today, and I'll be taking you around the facilities here at BCU.

[00:00:11] Right now we're in STEAMhouse. If you're coming on to a computing course, you may be spending time here doing your Innovation Fest project, where you'll be presenting your project that you worked on to industry professionals. So STEAMhouse is a £72 million conversion of the old bike factory that used to be here.

[00:00:31] This is one of the larger learning spaces that we have here at STEAMhouse, completely built around computing. The entire building is modular. All these walls can be opened up and these classes can be made gigantic.

[00:00:43] So here's another space here at STEAMhouse for, sort of like, breakout rooms or for independent learning places you can go as a group to work on projects. To the left of us, there is the business space where visitors come in and they can work on projects there and also allows for students and staff members to integrate with the tech industry. If you'd like to learn more about STEAMhouse, the video link in description. And now I'm going to take you over to Millennium Point.

[00:01:13] Here we are at Millennium Point. This is the level four project space, the space you'll be using in term time to work on things such as the Innovation project. It is also the home of the Maker's Lab, which I'll be showing you in a little bit. It's a completely transformative and modular space.

[00:01:28] Recently, Birmingham City University has spent six and a half million pounds in revamping their Millennium Point building. It's also the area where we will be holding industry events. One of the things that I want to show you very quickly is the Lapsafe here. So Birmingham City University has one of the largest collections of Lapsafes in Europe. And they're not just here in the Millennium Point building. There's also ones over in Parkside and Curzon as well as STEAMhouse. You're allowed to take a laptop out if you haven't got one personally, and you can use it while you're at university for about six or so hours at a time. We also not only have Windows laptops, but also MacBooks.

[00:02:10] So here we are in the Makers Lab, and this is where you'll be spending time as a first year student working on the Innovation facilities there. Basically, this is where the magic happens, right? So in this room is a bunch of component parts and things to work with your systems such as 3D printers.

[00:02:24] So what you can do is you build a schematic up in the software. We send it to the machines and they can print out component parts for your project. It's also a bunch of different other components here at the university that it offers to students that they can use for their projects, such as Arduino, Mark Controllers, and Raspberry Pi is sort of like the heart of your system. You write some code, you flash onto the microcontroller, then it can control the system that you've attached it to. Over here, we've also got a bunch of component parts even using such as light sensors and motion sensors and buttons and keypads and things like that as well.

[00:02:59] So we've got a bunch of previous projects here as well. Here's Sign Genie which is a sign language interpreter, you sign in front of it and it will send back the sign language on the screen here. You can find out more about this project in description below, showing you how they built it from start to finish.

[00:03:16] We also have laser cutting services at University, so if you need, you know, a frame cut out for your project, for example, that we've got here, you can use the laser cutter and cut out little component parts that all fit together as a housing for your project. Okay, So now I think we're going to head down to level one, which houses the network labs and the games lab.

[00:03:42] This is one of the games labs here at BCU. This is more of a high spec facility to help with rendering animation and, you know, running the games that you create as a games development students as well as that. We've also got the different component parts. You need to build a project VR here so you can experiment with VR within the game called events such as Games Jam where students from across Birmingham City University come together to create a game within 24 hours or 48 hours and present it to a panel.

[00:04:14] So this is one of our networking labs here at BCU. It is a Cisco networking lab. All the hardware in here is industry standard and the majority of it is Cisco related. This entire room and several other rooms on this floor are complete separate LAN network from the rest of university. And you can, you know, run tests and simulations and try and configure and connect to of computers within the labs. The software that we use here is called Cisco Packet Tracer or Nethercutt. This is what we use to prototype our networks. And then you can actually physically build them using the hardware in the room to see how it works in practice.

[00:04:55] So this is one of our many computing labs here at Birmingham City University at the College of Computing. We have about 20 computing labs here at the University of all kinds of different software. And then depending on the course that you're doing, we have experts here from industry working as lecturers to have that real world experience and incredibly helpful with helping you to complete your coursework as well as get any additional advice and sort of guide you in the right direction.

[00:05:22] This is one of the big open communal spaces where you can come and catch up on work, but New Macs here that you can work on as well as Windows PCs out at the back can also see that there's more lab space here. So if you want to use a laptop, you can get those as well. Along with that, there's also the main I.T help desk here where you can come in and ask questions if you've got any issues.

[00:05:43] That was just a taste of computing at BCU. If you'd like to experience it yourself, come along to one of our Open Days or applicant taster days in the future. As well as if you'd like to know more about the computing experience. You can watch this video right here.

[00:06:03] You still here? Go watch the video.

Our Facilities

We are constantly investing in our estate and are currently in the process of spending £260 million on new learning facilities. This course will be taught at Millennium Point at the City Centre Campus.

The course is supported with a wide range of cutting-edge facilities in the City Centre Campus. We have a state-of-the-art computer games technology lab which contains high-performance PCs, Sony PlayStation development kits and a range of industry standard software including Unity, Unreal and a suite of professional Microsoft development tools.

We also have many open access areas where students can study together and even hire out laptops for use in these spaces and others within the university.

Within the University there are many internationally recognised research teams giving you the opportunity to collaborate with them on exciting interdisciplinary projects.

Computer networking

The laboratories are well-equipped for all our computer networking courses, as well as specialist areas for practical work such as voice-over internet protocol (VoIP), forensic and ethical hacking technologies, wireless and mobile technologies and radio frequency identification technologies to name but a few.

Software development and computer programming

There are a number of open access, software development and computer programming laboratories that can be used to develop systems and programmes, including database management systems such as MySQL, to name but a few.

Systems laboratories

Our embedded systems laboratories are used to develop real-time systems, such as specialist hardware training and development resources, and industrial-standard software development and simulation tools. These include microcontroller software and robotics design and development, to name but a few.

Electronic systems

To underpin the basic principles of electronic systems, we have a well-equipped laboratory of general and specialist test and measurement kits, including powered prototyping development boards, dual power supplies, frequency generators and counters and digital multi-meters to name but a few.

Forensic computing

Our successful development of forensic computing has led to a specialist forensics laboratory that is fully equipped with essential hardware and software for this sensitive area of study. The laboratory includes high-spec PCs with built-in multi interface Tableau write blockers, EnCase and FTK computer forensic software and steganography detection and analysis software, to name but a few.

More on our facilities


Our staff

Dr Roy Priest

Associate Professor of Computing

Based in the College of Computing, Roy is College Academic Lead for Employability and Mobility. Prior to working in higher education, Roy was involved in various aspects of the music industry, as a professional musician and also working in artist management and legal and business affairs.

More about Roy

Professor Islah Ali-MacLachlan

Professor in Engineering Product Design

With nearly 30 years of academic experience and a prior background in industry, Prof. Ali-MacLachlan has made significant contributions to the fields of acoustics, audio engineering, and product design. His work combines research, teaching, and industry collaboration, focusing on creating innovative, practice-informed curricula and fostering...

More about Islah

Professor Cham Athwal

Professor of Digital Technology

Cham Athwal is currently working part-time as a Professor in the Faculty of Computing, Engineering and the Built Environment (CEBE). His main responsibilities are in developing and growing CEBE's activities in India. He has played a major role in developing the Munjal BCU Centre of Innovation and Entrepreneurship (www.MBCIE.org) at Ludhiana in...

More about Cham

Ian Williams

Professor of Visual Computing and Head of the Digital Media Technology Lab (DMT Lab)

Dr Williams is Professor of Visual Computing and Head of the Digital Media Technology Lab (DMT Lab). He leads the research strategy and vision for the DMT Lab which encompasses the four core domains of: Human Computer Interaction (HCI), Computer Graphics and Computer Vision, Sound and Music Analysis and Broadcast Systems.

More about Ian