
Diploma in Creative Computing
Currently viewing course to start in 2025/26 Entry.
This unique one-year course in Creative Computing is exclusively available for undergraduate BCU students to study between their second and final year. You will develop digital skills in Artificial Intelligence (AI), coding and design to meet growing industry demands and enhance your skillset before you graduate.
- Level Undergraduate
- Study mode Full Time
- Award N/A
- Start date September 2025
- Location City Centre
This course is:
Open to International Students
Overview
Creative Computing is designed to meet the growing industry demand for technically proficient, innovative, adaptable graduates. The course enhances key industry-valued skills to boost employment opportunities. If you're eager to explore cutting-edge technologies, elevate your skills, and stand out in your field, Creative Computing is for you.
This unique one-year programme is open to BCU students who have successfully completed the second year of their undergraduate degree. After completing Creative Computing, you’ll rejoin the final year of your degree, applying your newly acquired skills to elevate your studies and make a greater impact. If you successfully complete the Diploma year and the final year of your degree, your final award will include the Creative Computing Diploma, e.g., BSc (Hons) Computer Science with Creative Computing Diploma.
Delivered in partnership with staff from arts, computing, games and user experience, the course offers a balanced curriculum, allowing you to develop your creative and technical ability to become a creative problem solver who can reimagine possibilities, explore original ideas and exceed expectations.
Alongside the university’s internationally leading academics in immersive technologies, AI, inclusive technologies and accessibility, you will have access to state-of-the art facilities, such as creative studios, workshops, and high spec computer labs.
Discover how the fusion of art and technology is shaping the future of entertainment, education, healthcare and beyond by leveraging cutting-edge technologies such as generative AI, wearables, robotics, augmented/virtual reality and smart devices.
You will adopt industry practices and standards through hands-on project modules. Creating practical solutions that address current industry demands, culminating in a showcase of your work at our annual Innovation Festival, where industry guests will experience your products firsthand.
Collaborating in interdisciplinary teams will give you the opportunity to strengthen your communication, teamwork, critical thinking, leadership, and time management skills, key abilities highly valued in industry.
If you're eager to be at the cutting edge of art and technology, shaping the future to meet industry needs, then unleash your potential at Creative Computing.
What's covered in this course?
- Blend artistic vision with technological expertise to drive efficiency, enhance user experiences and unlock new possibilities across various sectors.
- Immerse yourself in the latest technologies, such as, wearables, robotics, augmented/virtual reality and smart devices to gain the edge in a rapidly evolving world.
- Apply human centred design processes for conceiving and designing inspiring and engaging user experiences.
- Collaborate in multidisciplinary teams to strengthen your communication, teamwork, critical thinking, leadership, and time management skills, key abilities highly valued in industry.
- Learn to harness the power of generative AI to drive innovation and automate processes with precision and creativity.
Technology permeates all facets of society. Understanding the capabilities and opportunities it brings to industry will be a key driver for growth going forward.
Sandeep Chahil – Senior Lecturer in Digital Media Computing
Why Choose Us?
- The course will provide you with access to our state-of-the-art facilities, such as creative studios, workshops, and high spec computer labs. Within these spaces you will develop exciting creative projects incorporating the latest technology, such as wearables, virtual/augmented reality and robotics.
- This unique one-year diploma is open to students from any discipline, empowering you to blend creative and technical skills to elevate your degree. Gain in-demand expertise that enhances your field of study and sets you apart in a competitive landscape.
- Tackle real-world industry challenges by applying your creative and technical expertise. This course equips you with the skills to identify pressing issues and innovate practical solutions that make a meaningful impact in today’s organisations.
- You will have the opportunity to collaborate on projects with students from other disciplines and to showcase your work at our annual Innovation Festival, where industry guests will experience your products firsthand.
Entry Requirements
Essential requirements
To apply you must be a current second-year student at Birmingham City University. In addition, you will need to:
- Have passed all modules in your first and second year
- Have achieved a minimum of 50% in your second year modules
If you have a qualification that is not listed, please contact us.
Fees & How to Apply
Fees
The fees for the Creative Computing Diploma year in the 2025/26 academic year are as follows:
- UK students: £9,535
- International students: £17,690
Please note that the University reserves the right to increase fees for subsequent years of study in line with increases in inflation (capped at 5%) or to reflect changes in Government funding policies or changes agreed by Parliament. View fees for continuing students.
How to apply
To apply you must be a current second-year student at Birmingham City University. Please submit your expression of interest by Friday 1 August 2025 and see our entry requirements for full details. Once you have completed and submitted the form, our academic team will review your details and be in touch with next steps.
Please note: If you are starting the Creative Computing Diploma in September 2025, you will need to transfer to this course by Friday 15 August at the latest.
FAQs
Guidance for UK students
UK students applying for most undergraduate degree courses in the UK will need to apply through UCAS.
The Universities and Colleges Admissions Service (UCAS) is a UK organisation responsible for managing applications to university and college.
Applying through UCAS
- Register with UCAS
- Login to UCAS and complete your details
- Select your course and write a personal statement
- Get a reference
- Pay your application fee and submit your application
Guidance for International students
There are three ways to apply:
1) Direct to the University
You will need to complete our International Application Form and Equal Opportunities Form, and submit them together with scan copies of your original academic transcripts and certificates.
2) Through a country representative
Our in-country representatives can help you make your application and apply for a visa. They can also offer advice on travel, living in the UK and studying abroad.
3) Through UCAS
If you are applying for an undergraduate degree or a Higher National Diploma (HND), you can apply through the UK’s Universities and Colleges Admissions Service (UCAS).
You can request a printed form from your school or nearest British Council office. You will be charged for applying through UCAS. Birmingham City University’s UCAS code is B25 BCITY.
Personal statement
UK / EU students are required to submit a personal statement as part of their application for this course.*
The personal statement gives you a crucial opportunity to say why you’re applying and why the institution should accept you.
Here are the key areas you’ll need to address:
- Course choice - Why does this course appeal? What areas are of particular interest?
- Career plans - If you have a specific career in mind, say how your chosen course will help you pursue this goal.
- Work experience - Mention any work that is relevant to your subject, highlighting the skills and experience gained.
- School or college experience - Highlight skills gained at school/college, eg summer schools or mentoring activities.
- Non-accredited skills or achievement - eg Duke of Edinburgh Award, Young Enterprise scheme.
You should also mention your future plans – if you’re planning to take a year out, don't forget to give your reasons. Talk about any subjects you’re studying that don’t have a formal assessment and any sponsorships or placements you’ve applied for. And don't be scared to add in details about your social, sports or leisure interests.
Worried about Personal Statements?
If you've got no idea where to start or just want to check you're on the right track, we’ve got expert advice and real examples from our students to help you nail your personal statement. You can even download our ultimate personal statement guide for free.
*Non-EU students are not required to submit a personal statement when applying for this course.
Course in Depth
Modules
This module introduces students to fundamental processes for conceiving and designing inspiring and engaging experiences for innovative digital applications, including: Design Thinking, systems-based design, design management, creative disruption, and design communication. Through a structured, collaborative, and hands-on approach to the design process, students will work in interdisciplinary teams to research, plan, ideate, and iterate an original concept around a selected broad design provocation.
The module provides practical experience in planning, designing, and conducting usability studies. You will learn how to capture user feedback effectively and incorporate key findings back into the design process to iterate and refine your prototypes. Emphasis is placed on an iterative workflow, enabling you to continuously improve designs in response to real-world challenges
This module introduces students to the fundamentals of creative coding practices as a means of bringing interactive digital experiences to life. Emphasising experimentation, play, and problem-solving through code, the module encourages students to approach programming as a flexible and expressive medium for exploring ideas and prototyping functionality.
This module introduces you to the design and development of immersive experiences by combining practical exploration of immersive technologies with fundamentals in interaction design concepts. Throughout the module, you will explore the unique design approaches and technological features specific to immersive platforms, including Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR).
This module explores the use of artificial intelligence (AI) and machine learning (ML) in creative practices and technologies. Rather than focusing on technical implementation or programming AI models, students will critically engage with the possibilities, limitations, and implications of applying AI within creative contexts—ranging from art and design to music, media, coding, and interactive experiences.
Working both independently and in groups you will explore mini robotics, Arduino and creative coding and explore how these devices can interact, using software and sensors. You will explore both soft circuits – for wearable and haptic devices with Adafruit micro controllers - and hard circuits with Arduino controllers to communicate with other devices, as well as experimenting with projection mapping and TouchDesigner software.
Employability
This unique one-year course in Creative Computing is exclusively available for undergraduate BCU students to study between their second and final year. You will develop digital skills in Artificial Intelligence (AI), coding and design to meet growing industry demands and enhance your skillset before you graduate.
You will adopt industry practices and standards through hands-on project modules. Creating practical solutions that address current industry demands, culminating in a showcase of your work at our annual Innovation Festival, where industry guests will experience your products firsthand.
Collaborating in interdisciplinary teams will give you the opportunity to strengthen your communication, teamwork, critical thinking, leadership, and time management skills, key abilities highly valued in industry.
Facilities & Staff
The course is supported with a wide range of cutting-edge facilities within the City Centre Campus. Our project spaces enable a collaborative atmosphere where students can cultivate teamwork and creativity, crucial for successful product design.
Alongside specialist spaces, such as the Maker Lab which contains 3D printers for rapid prototyping. We also have a dedicated motion capture (Mocap) lab, alongside which we provide resources like Oculus Quest, HTC Vive, and Microsoft HoloLens, enabling students to develop and test pioneering VR and AR experiences.
We also have many open access areas where students can study together and even hire out laptops for use in these spaces and others within the university.
Within the University there are many internationally recognised research teams giving you the opportunity to collaborate with them on exciting interdisciplinary projects.
Our staff
Sandeep Singh Chahil
Lecturer
Sandeep has a background in corporate video production, having spent several years producing content for commercial video projects. He’s experienced in all stages of this process, with a strong technical knowledge of hardware and software systems.
More about SandeepSophie Hedderwick
Lecturer of Creative Technologies
Sophie is a multimedia artist/researcher, completing a practice research PhD at BCU, funded by M3C/AHRC. She has worked as a performer, textile designer and media artist, and her practice is a synthesis of the body, technology, and movement. Sophie designs and makes interactive and sensory installations, using photography, film, VR, and haptic...
More about SophieJay Patel
Senior Lecturer
Jay has been involved with the delivery of ERDF projects. Since the successful completion of these projects he has moved into teaching. He currently delivers a variety of modules such as Audio Visual Technology, Moving Image Technology and Mathematics for Media.
More about JayBecky Spittle
Throughout her doctoral studies, she has had her research included in top publication venues, namely IEEE International Symposium of Mixed and Augmented Reality (ISMAR) and IEEE Transactions on Visualization and Computer Graphics (TVCG). She has also been a key member of influential projects. Most recently, she was a facilitator during a series of...
More about BeckyRobert Sharl
Senior Lecturer
Robert Sharl is a Senior Lecturer in Visual Communications at Birmingham City University’s Faculty of Art, Design and Media. He is also Deputy Director for the MA in Visual Communication, and Course Coordinator for the University’s partner course in Visual Communications at the School for Higher and Professional Education (SHAPE) in Hong...
More about RobertDr Maite Frutos-Pascual
Lecturer in Digital Media Technology
Dr Maite Frutos-Pascual specialises in Human Computer Interaction (HCI), usability, user analysis, interactive systems and sensor data analysis and integration.
More about Maite