Why do I play video games so much? - Psychology of Gaming Disorder - Short Course
Currently viewing course to start in 2026/27 Entry.
The course will introduce gaming disorder by outlining the history and development of the disorder through multiple different perspectives. Covering definitions and diagnostic criteria outlined in official manuals and an appraisal of the evidence supporting these....
- Level CPD
- Study mode Short Course
- Award N/A
- Start date March 2027
- Subject
- Location Online Learning
This course is:
Overview
The course will introduce gaming disorder by outlining the history and development of the disorder through multiple different perspectives. Covering definitions and diagnostic criteria outlined in official manuals and an appraisal of the evidence supporting these. The course will also identify the cognitive, behavioural and social factors which contribute to the engagement and maintenance of video game use, highlighting the underlying needs of users and influences on their use. Finally, different approaches to support will be presented to empower individuals or their close relations, who feel that the use of video games is having a negative impact on their wellbeing.
What's covered in this course?
The course covers the following learning objectives:
- Learn the history and development of gaming disorder
- To understand how gaming disorder is defined and measured
- Know what the risk and protective factors are surrounding harmful video game playing
- Consider different approaches to support
Why Choose Us?
- Accessible course that can be attended online, with a recording and materials available for download
- Short and manageable course to complete with a certificate provided at the end
- Delivered by an academic that has 9 years of experience studying and conducting research into addiction
- Designed for everyone, with no prior knowledge needed
Course in Depth
The course is split into two parts, with the first focussing on the first two of the four learning objectives and the second part on the final two.
Part 1:
- Learn the history and development of gaming disorder
- To understand how gaming disorder is defined and measured
Part 2
- Know what the risk and protective factors are surrounding harmful video game playing
- Consider different approaches to support
The sessions are delivered to you with activities and interactive elements included throughout, as well as a Q & A at the end of each session.
Fees & How to Apply
Fees and enrolment
Cost: £55 (exc. VAT)
Date: Wednesday 3rd March 2027
Time: 6pm-8pm weekday evenings
Two, two-hour sessions delivered online (4 hours total). Access to the session’s recordings and materials.
If you're interested in finding out more about this course or would like more information before you enrol, please register your interest and we'll be in touch with more information.
For Enquiries about the content covered contact – Dr Greg Westerman-Hughes
Book onto a specific dates below
Facilities & Staff
Our staff
Dr Greg Westerman-Hughes
Course Lead for BSc Psychology and Counselling
Greg’s research focus and interest are on Addiction, specifically Behavioural addictions such as Gaming disorder and Gambling disorder. This also includes aspects of Clinical, Social, and Individual psychology.
More about GregDr Iris-Anda Ilies
Lecturer
Iris is a Lecturer in Psychology. She graduated with a BSc (Hons) in Psychology at Birmingham City University in 2017 and went on to study for a PhD in Psychology at BCU.
More about Iris-AndaEnquiries
Enquiries
For Enquiries about the content covered contact – Dr Greg Westerman-Hughes