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Music Technology

Course description

The aim of the music technology summer school is for you to gain an understanding and usable working knowledge of the recording, sound manipulation, editing and mixing techniques used in Logic Pro X, Pro Tools and Audacity. This will be achieved through the production of three or four pieces of music work plus a short portfolio of sound recordings.

Students on our Music Technology Summer School will have the chance to work with state of the art, industry standard music technology facilities in our brand new £57 million Digital Conservatoire. Our music technology facilities are some of the best in the United Kingdom. Our tutors will provide you with expert guidance and help you develop your technical understanding in areas above.

The tutors on the Summer School are Andy Portas and Iwan Van Hetten

What will you study?
Week one

You will initially be exploring methods of sound manipulation so as to create a piece of electro-acoustic/electronic music. You will investigate various editing techniques that will generate a varied of sounds which will be used in the production of your work. You will also look at various effects and processors to help give your work a sense of space.

During the second part of the week, you will be working in one of our professional grade recording studios where you will record a live band. You will learn about microphone types and placement, audio signal flow and how the recording console functions. From here you will investigate mixing techniques to create a finished recorded product.

Week two

You will use some of the audio recordings you have made to create a second piece of music. For this project, you will be mainly looking at various sampling techniques to help produce your work.

Towards the end of the week, you will be working in the recording studio once more where you will be recording the performance of the Summer School composers music. From here you will use editing and mixing techniques so as to produce a finished recording.

Week three

This is where you get to choose what your third project will be. Having learned how the various software and studios work you can now design a short project for yourself. Whether you’d like it to involve some of your existing abilities or be based purely on your new found skills the choice is yours.

You will be supported by your tutors throughout the programme and there will be ongoing feedback on your work to help with your development. There is also an opportunity for you to play your work to other group members, which will encourage peer feedback and guidance.

What will you need? 

You will need some USB storage devices and good quality headphones.

What have some of The Royal Birmingham Music Technology students gone on to do?

  • Owain Jenkins BMus Music Technology - runs his own recording studio in rural Wales, Studiowz.
  • Rob Lainchbury BMus Music Technology - has set up and runs LAITO a video production company
  • Grant Bain BMus Music Technology - moved on to work in sound and music for Rockstar Games (Grand Theft Auto)
  • Luke Morrish-Thomas BMus Music Technology - is working as a sound engineer at Highbury Studios (Duran Duran and UB40 most famously recorded there)
  • Existing student Matt Parker has created the internet documentary ‘The People’s Cloud
  • Fanfare, The Royal Birmingham Conservatoire’s magazine has a feature on the Music Technology department.

Additional Information

Academic status: Practice-based (non-credit bearing)
Faculty: Arts, Design and Media 

Dates: 23 July-10 August 2018 (three weeks)
Venue: City Centre Campus (Royal Birmingham Conservatoire)
English language requirements: No formal qualification will be needed, although all classes will be taught in English.
Academic pre-requisites: Portfolio required (3 to 5 pieces of music that reflect personal style)

Fee: £3,000