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Digital Media Computing - BSc (Hons)

Currently viewing course to start in 2023/24 Entry. Switch to 2024/25 Entry

We’ve developed this multidisciplinary course to combine computing and digital media. This enables you to leave university as a versatile graduate with a mix of computing, technical and content creation skills. You’ll study with support of the latest in digital media technology equipment. This includes digital TV studios, edit and dubbing suites....

  • Level Undergraduate
  • Study mode Full Time
  • Location City Centre
  • School School of Computing and Digital Technology
  • Faculty Faculty of Computing, Engineering and The Built Environment

Overview

We’ve developed this multidisciplinary course to combine computing and digital media. This enables you to leave university as a versatile graduate with a mix of computing, technical and content creation skills.

You’ll study with support of the latest in digital media technology equipment. This includes digital TV studios, edit and dubbing suites.

Study with us so you’ll be prepared for a world seeking those able to develop the next generation of digital media products.

STEAMhouse building exterior

Introducing STEAMhouse

STEAMhouse is a centre for technology, innovation, creative thinking, prototyping and business development. Our brand new £70 million pound building is the new home for the School of Computing and Digital Technology.

Find out more

This course is open to International students.

What's covered in this course?

Our Digital Media Computing course is an intellectually challenging and highly rewarding programme that covers everything from coding to animation. It will prepare you to meet the professional and technical demands of industry.

In the first year you will learn underlying principles of computer science, as well as visual design and human computer interaction, bringing these together through a collaborative innovation project and taking part in our annual Innovation Fest. This is where students get together to solve society’s problems with creative technology. Previous projects have included medical assistance drones, accessible gaming controllers, and smart housing solutions. The event brings together students, academics and industry guests, so it’s a great way to have fun, build experience and network, and win prizes!

During the second and third year of study you will explore more in-depth the areas of web application development, digital media processing, media production and 3D modelling and animation. You will have opportunities to work on real world projects through a major group project in year two, as well as undertaking an individual project in the final year.

You will develop key transferable skills, such as teamwork, reflection and self-awareness. You’ll also gain analytical skills through coursework tasks, as well as enhancing your problem solving using a range of systems and technologies.

You will have the option to undertake an industrial placement after your second year, gaining valuable work experience, and on the course you'll acquire skills in web technology, programming, animation, 3D modelling, video production, human-computer interaction and interface design to develop web and interactive digital media applications.

Professional Placement Year

This course offers a professional placement year. This allows you to spend a whole year with an employer, between the second and third years of your degree, and is a great way to find out more about your chosen career. Some students even return to the same employers after completing their studies.

The University will draw on its extensive network of local, regional and national employers to support you in finding a suitable placement to complement your chosen area of study. If you do not find a suitable placement, you will be automatically transferred back to the standard, non-placement version of the course.

Please note that fees are payable during your placement year, equivalent to 20% of the total full-time course fee for that year (£1,850 for UK students).

Accredited By

This course is accredited by:

  • Athena Swan Bronze Award

This course is a unique blend of media and computing I could not find on any other course. It is challenging yet rewarding and provides me with a sense of accomplishment when assignments are completed. The broad range of the modules allows me to have a wide range of options when choosing my career path.- Harvir Singh

Why Choose Us?

  • Brand new facilities at STEAMhouse - This £70 million state-of-the-art building will become the new home for the School of Computing and Digital Technology from the start of the 2022 academic year. Based at our expanding City Centre Campus, this unique centre will give you access to outstanding facilities and teaching spaces, as well as opportunities to collaborate with people and businesses across multiple sectors and work on real industry-based projects
  • 90% of students are satisfied with this course (NSS 2022)
  • Prepare for industry - Gain computing and multimedia skills to apply the latest technologies, as well as the versatility to succeed in a constantly evolving, challenging industry. Our students have gone on to work with companies such as Big Marketing and Caterpillar
  • Highly experienced staff  - Our team of academics and practitioners offer not only academic expertise, but also current industry understanding and business acumen
  • Excellent campus facilities - Our City Centre Campus houses the largest University TV studio, within a purpose-built Media Centre at The Parkside Building. See our facilities.
  • A range of study techniques - Network opportunities, multimedia events and guest speakers bring the insights, contacts and the realities of the media world to your studies   
  • Home to Cisco and Oracle - We are a Cisco ASC (Academy Support Centre) and one of only 10 Cisco Instructor Training Centres (ITC) in the UK

Similar Courses

Open Days

Join us for an on-campus Open Day where you'll be able to meet us in person. You'll get the chance to learn about courses in subject talks, chat to students and explore our campus and accommodation. We'll post you a detailed event programme to help plan your day and find your way.

Next Open Day: Saturday 24 June 2023

Book your place

Entry Requirements

These entry requirements apply for entry in 2023/24.

All required qualifications/grades must have been achieved and evidenced at the earliest opportunity after accepting an offer to help confirm admission and allow for on-time enrolment. This can also include other requirements, like a fee status form and relevant documents. Applicants can track their application and outstanding information requests through their BCU mySRS account.

We accept a range of qualifications, the most popular of which are detailed below.

Essential Requirements

112 UCAS tariff points from A/AS Level

Level 2 qualifications
GCSE GCSE English Language or English Literature and GCSE Maths at grade C/4 or above. If you do not have these or are not undertaking them, we accept other Level 2 equivalents, or we may ask you to pass BCU's GCSE equivalency tests.
Irish Leaving Certificate (Ordinary Level) See level 3 entry under Irish Leaving Certificate for full details.
Scottish National 5 English Language or English Literature and Maths at grade C or above. If you do not have these or are not undertaking them, we accept other Level 2 equivalents, or we may ask you to pass BCU's GCSE equivalency tests.
Plus one of the following Level 3 (and above) qualifications
A level and Advanced VCE
  • BBC / 112 UCAS points
  • Must include one from Technology, Science, Mathematics or Computing at A-level or level 3 equivalent
  • A maximum of 3 subjects are considered. These can be other A-levels or level 3 equivalents.

T Level 

  • 120 UCAS points - grade Merit or above

Accepted subjects:


  • Digital Production, Design and Development (Pearson)
  • Digital Support Services (NCFE)
  • Digital Business Services (NCFE)
  • Media, Broadcast and Production (NCFE)
Access to HE Diploma
  • Pass with 60 credits, 45 of which should be at Level 3. including 12 Technical credits merit or distinction.
  • Must be from Technology, Science, Mathematics or Computing related subjects.
  • Knowledge of Computer Programming is required for BSc(Hons) Computer Games Technology and BSc(Hons) Forensic Computing.
  • Pearson BTEC National Extended Diploma
    (2016 – present)
  • Pearson BTEC Extended Diploma (QCF)
    (2010 - 2016)
  • BTEC Level 3 National Diploma
    (2002 – 2010)
  • DMM / 112 UCAS points
  • Must be in a Technology, Science, Mathematics or Computing related subject
  • Pearson BTEC Level 3 National Diploma
    (2016 – present)
  • Pearson BTEC Diploma (QCF)
    (2010 – 2016)
  • BTEC Level 3 National Certificate
    (2002 – 2010)
  • 112 UCAS points
  • Considered with one A-level or an equivalent level 3 qualification
  • Either this qualification or an accompanying A-level / level 3 equivalent must be a Technology, Science, Mathematics or Computing related subject
  • Pearson BTEC National Foundation Diploma (2016 to present)

  • Pearson BTEC 90-Credit Diploma (QCF) (2010 - 2016)

  • 112 UCAS points

  • Considered with one A-level or an equivalent level 3 qualification

  • Either this qualification or an accompanying A-level / level 3 equivalent must be a Technology, Science, Mathematics or Computing related subject

  • Pearson BTEC Level 3 National Extended Certificate
    (2016 – present)

  • Pearson BTEC Subsidiary Diploma (QCF)
    (2010 - 2016)

  • BTEC Level 3 National Award
    (2002 - 2010)

  • 112 UCAS points

  • Considered with two A-levels or an equivalent level 3 qualification(s)

  • Either this qualification or an accompanying A-level / level 3 equivalent must be a Technology, Science, Mathematics or Computing related subject

Advanced Welsh Baccalaureate - Skills Challenge Certificate (first teaching September 2015)

  • 112 UCAS points

  • Considered with two A-levels or equivalent level 3 qualification(s) one of which must be in a Technology, Science, Mathematics or Computing related subject.

Welsh Baccalaureate Advanced Diploma – Core (awarded until 2016) ESW/KS Combined component

  • 112 UCAS points

  • Considered with two A-levels or equivalent level 3 qualification(s) one of which must be in a Technology, Science, Mathematics or Computing related subject.

International Baccalaureate Diploma

  • Obtain a minimum of 28 points overall and pass one of the following subjects from Group 4 at Higher Level (Computer Science, Chemistry, Design Technology, Physics)

  • For students who do not already hold a GCSE in Mathematics at Grade C/4 or above grade 5 in Maths (Standard Level) from the IB Diploma will be accepted

  • For students who do not already hold a GCSE in English Language at Grade C/4 or above Standard Level English Language (not literature) English A - Grade 4 or above or English B - Grade 5 from the IB will be accepted.

T- Levels

Irish Leaving Certificate (Highers)

  • Pass the Irish Leaving Certificate with a minimum of 112 tariff points, achieved in four Higher level subjects. This must include Maths and English Language taken at either Ordinary level (minimum grade O1-O4 (or A-C/A1-C3)) or Higher level (minimum grade H5/D1).
Other qualifications
If you have a qualification that is not listed in the table please refer to our full entry requirements on UCAS.

Further guidance on tariff points can be found on the UCAS website.
Additional information for EU/International students
Essential

Please see your country page for further details on the equivalent qualifications we accept.

In additional to the academic entry requirements listed above, international and EU students will also require the qualifications detailed in this table.

EU/Non-EU (International) Qualifications  
IELTS

6.0 overall with 5.5 minimum in all bands

If you do not meet the required IELTS score, you may be eligible for one of our pre-sessional English courses. Please note that you must have a Secure English Language Test (SELT) to study on the pre-sessional English course. More information.

International Baccalaureate Diploma (or equivalent, including internationally accredited Foundation courses).

1. For students who complete the full IB Diploma: a total of 14 points or above from three Higher Level Subjects.

2. Students who do not complete the IB Diploma will be considered on the basis of their IB Certificates.

Students must have grade 5 in Maths (Standard Level)
AND
English Group A - Grade 4 or above,
OR
English Group B and Ab Initio - Grade 5

Country-specific entry requirements and qualifications.

 

International students who cannot meet the direct entry requirements can begin their degree studies at Birmingham City University International College (BCUIC).

Additional Requirements

As part of the application process you will be invited to attend an applicant visit day where you will undertake a short one-to-one interview with an academic member of staff. This is your chance to show us how passionate you are about the subject and it will help us make a decision on your application.

This will provide you with more information about the School and your course. In addition, it will give you a chance to meet and our staff and students to gain a better understanding of what it is like to be a student here.

Fees & How to Apply

Please select your student status to view fees and apply
  • UK Student
  • International Student

UK students

Annual and modular tuition fees shown are applicable to the first year of study. The University reserves the right to increase fees for subsequent years of study in line with increases in inflation (capped at 5%) or to reflect changes in Government funding policies or changes agreed by Parliament. View fees for continuing students.

Award: BSc (Hons)

Starting: Sep 2023

  • Mode
  • Duration
  • Fees
  • Study Year (2023/24) £9,250

Professional Placement Fees

The tuition fee for your first year of study at the university is shown here. Full-time courses with a Professional Placement also incur a fee during the placement year. The fee for your placement year will be £1,850, which is equivalent to 20% of the total full-time course fee.

International students

Annual and modular tuition fees shown are applicable to the first year of study. The University reserves the right to increase fees for subsequent years of study in line with increases in inflation (capped at 5%) or to reflect changes in Government funding policies or changes agreed by Parliament. View fees for continuing students.

Award: BSc (Hons)

Starting: Sep 2023

  • Mode
  • Duration
  • Fees
  • Full Time
  • 3 years
  • £13,980 in 2023/24

Access to computer equipment

You will require use of a laptop, and most students do prefer to have their own. However, you can borrow a laptop from the university or use one of our shared computer rooms.

Printing

You will receive £5 print credit in each year of your course, available after enrolment.

Field trips

All essential field trips and associated travel costs will be included in your course fees.

Access to Microsoft Office 365

Every student at the University can download a free copy of Microsoft Office 365 to use whilst at university and for 18 months after graduation.

Key Software

You will be able to download SPSS and Nvivo to your home computer to support with your studies and research.

Key subscriptions

Subscriptions to key journals and websites are available through our library.

Free Adobe Creative Cloud licence

Students studying on this course can request a free licence to install the entire suite of applications on up to two personal devices.

Specialist software

You will be able to access free licences for Autodesk Maya.

Project materials (mandatory)

This course includes project work that requires you to develop and produce a portfolio or collection. You'll be expected to provide the materials for use in your individual major projects; costs will vary depending on the materials selected.

Excess printing (optional)

Once you have spent your £5 credit, additional printing on campus costs from 5p per sheet.

Books (optional)

Some modules may suggest that you purchase a key textbook. All module key texts will be in the University library, but in limited numbers. Many students choose to purchase a copy.

Placement expenses (optional)

If you choose to undertake a placement, you'll need to budget for accommodation and any travel costs you may incur whilst living or working away from home.

Accommodation and living costs

The cost of accommodation and other living costs are not included within your course fees. More information on the cost of accommodation can be found in our accommodation pages.

Guidance for UK students

UK students applying for most undergraduate degree courses in the UK will need to apply through UCAS.

The Universities and Colleges Admissions Service (UCAS) is a UK organisation responsible for managing applications to university and college.

Applying through UCAS

  1. Register with UCAS
  2. Login to UCAS and complete your details
  3. Select your course and write a personal statement
  4. Get a reference
  5. Pay your application fee and submit your application

Guidance for International students

There are three ways to apply:

1) Direct to the University

You will need to complete our International Application Form and Equal Opportunities Form, and submit them together with scan copies of your original academic transcripts and certificates.

2) Through a country representative

Our in-country representatives can help you make your application and apply for a visa. They can also offer advice on travel, living in the UK and studying abroad.

3) Through UCAS

If you are applying for an undergraduate degree or a Higher National Diploma (HND), you can apply through the UK’s Universities and Colleges Admissions Service (UCAS).

You can request a printed form from your school or nearest British Council office. You will be charged for applying through UCAS. Birmingham City University’s UCAS code is B25 BCITY.

Personal statement

UK / EU students are required to submit a personal statement as part of their application for this course.*

The personal statement gives you a crucial opportunity to say why you’re applying and why the institution should accept you.

Here are the key areas you’ll need to address:

  • Course choice - Why does this course appeal? What areas are of particular interest?
  • Career plans - If you have a specific career in mind, say how your chosen course will help you pursue this goal.
  • Work experience - Mention any work that is relevant to your subject, highlighting the skills and experience gained.
  • School or college experience - Highlight skills gained at school/college, eg summer schools or mentoring activities.
  • Non-accredited skills or achievement - eg Duke of Edinburgh Award, Young Enterprise scheme.

You should also mention your future plans – if you’re planning to take a year out, don't forget to give your reasons. Talk about any subjects you’re studying that don’t have a formal assessment and any sponsorships or placements you’ve applied for. And don't be scared to add in details about your social, sports or leisure interests.

Worried about Personal Statements?

If you've got no idea where to start or just want to check you're on the right track, we’ve got expert advice and real examples from our students to help you nail your personal statement. You can even download our ultimate personal statement guide for free.

Get personal statement advice

*Non-EU students are not required to submit a personal statement when applying for this course.

Course in Depth

Year One

In order to complete this course a student must successfully complete all the following CORE modules (totalling 120 credits):

Year Two

In order to complete this course a student must successfully complete all the following CORE modules (totalling 120 credits):

Professional Placement Year (optional)

In order to qualify for the award of Bachelor of Science with Honours Digital Media Computing with Professional Placement, a student must successfully complete all of the Level 6 modules listed below as well as the following Level 5 module.

Final Year

In order to complete this course a student must successfully complete all the following CORE modules (totalling 120 credits):

Download course specification

Download now

Course Structure

Lectures are used to introduce themes, theories and concepts, which are further explored in tutorials. Technology-enhanced learning is used, where appropriate, through the provision of online resources, discussion forums and other activities. Textbooks are used, together with professional material and journal articles, in order to ensure that students develop a critical understanding of work in their discipline. The module guides direct students to a full range of resources, including books and journals, as well as specialised course-based material.

Analytical and problem solving skills are further developed using a range of appropriate 'real' and 'theoretical' case studies, plus a range of problem-based learning scenarios. Practical, including lab-based, sessions are used throughout the programme to develop practical skills and to place theory in a work-related context. Where appropriate, you will also use commercial development environments.

You will develop the key skills of research, academic writing and time management required for study at degree level throughout your first two years of study, which will enable you develop them further on the final-year individual project.

Transferable/key skills are pervasive and incorporated into modules and assessments as appropriate. For example, team-working skills are fostered via group activities. You are encouraged to plan your own work schedules and are required to meet deadlines. Reflection and self-awareness are fostered throughout.

A range of assessment methods are employed, assessment criteria being published in each assignment brief. Knowledge and skills are assessed, formatively and summatively by a number of methods, including coursework, examinations (seen and unseen, open and closed-book), presentations, practical assignments, vivas, online forums and project work.

Attendance requirements

For more information on attendance requirements, course contact time and suggested self-study hours, download the course specification.

Why study Digital Media Computing

Our Digital Media Computing course is an intellectually challenging and highly rewarding programme that covers everything from coding to animation. It will prepare you to meet the professional and technical demands of industry..

In the first year you will learn underlying principles of computer science, as well as visual design and human computer interaction, bringing these together through a collaborative innovation project..

During the second and third year of study you will explore more in-depth the areas of web application development, digital media processing, media production and 3D modelling and animation. You will have opportunities to work on real world projects through a major group project in year two, as well as undertaking an individual project in the final year..

You will develop key transferrable skills, such as teamwork, reflection and self-awareness. You’ll also gain analytical skills through coursework tasks, as well as enhancing your problem solving using a range of systems and technologies. .

You will have the option to undertake an industrial placement after your second year, gaining valuable work experience, and on the course you'll acquire skills in web technology, programming, animation, 3D modelling, video production, human-computer interaction and interface design to develop web and interactive digital media applications..

Athena Swan Bronze Award
Athena Swan Bronze Award

We have successfully secured the Athena SWAN Departmental Bronze Award recognising a commitment to gender equality.

The Athena Swan Charter is a framework which is used across the globe to support and transform gender equality within higher education (HE) and research.

Employability

Employment Opportunities

The University is committed to preparing you for your future career and giving you a competitive edge in the graduate job market. The University’s Graduate+ programme, an extracurricular awards framework, is designed to augment the subject-based skills that you will have developed throughout the programme with broader transferable skills which will enhance your employability options upon


Placements

You'll be encouraged to further enhance your career prospects by including an industrial placement in your course. This takes place after the second year of study and extends the course duration to four years..

As well as providing the workplace experience sought by many employers, a placement provides an invaluable opportunity for you to further develop your practical expertise, earn money and try out a potential career path. Our placements team support you throughout the placement process..

Full details can be found on the School placements page.

International

Birmingham City University is a vibrant and multicultural university in the heart of a modern and diverse city. We welcome many international students every year – there are currently students from more than 80 countries among our student community.

The University is conveniently placed, with Birmingham International Airport nearby and first-rate transport connections to London and the rest of the UK.

Our international pages contain a wealth of information for international students who are considering applying to study here, including:

Facilities & Staff

Our Facilities

We are constantly investing in our estate and are currently in the process of spending £260 million on new learning facilities. This course will be taught at Millennium Point at the City Centre Campus.

The course is supported with a wide range of cutting-edge facilities in the City Centre Campus. We have a state-of-the-art computer games technology lab which contains high-performance PCs, Sony PlayStation development kits and a range of industry standard software including Unity, Unreal and a suite of professional Microsoft development tools.

We also have many open access areas where students can study together and even hire out laptops for use in these spaces and others within the university.

Within the University there are many internationally recognised research teams giving you the opportunity to collaborate with them on exciting interdisciplinary projects.

Computer networking

The laboratories are well-equipped for all our computer networking courses, as well as specialist areas for practical work such as voice-over internet protocol (VoIP), forensic and ethical hacking technologies, wireless and mobile technologies and radio frequency identification technologies to name but a few.

Software development and computer programming

There are a number of open access, software development and computer programming laboratories that can be used to develop systems and programmes, including database management systems such as MySQL, to name but a few.

Systems laboratories

Our embedded systems laboratories are used to develop real-time systems, such as specialist hardware training and development resources, and industrial-standard software development and simulation tools. These include microcontroller software and robotics design and development, to name but a few.

Electronic systems

To underpin the basic principles of electronic systems, we have a well-equipped laboratory of general and specialist test and measurement kits, including powered prototyping development boards, dual power supplies, frequency generators and counters and digital multi-meters to name but a few.

Forensic computing

Our successful development of forensic computing has led to a specialist forensics laboratory that is fully equipped with essential hardware and software for this sensitive area of study. The laboratory includes high-spec PCs with built-in multi interface Tableau write blockers, EnCase and FTK computer forensic software and steganography detection and analysis software, to name but a few.

More on our facilities

Our staff

Sandeep Singh Chahil

Lecturer

Sandeep has a background in corporate video production, having spent several years producing content for commercial video projects. He’s experienced in all stages of this process, with a strong technical knowledge of hardware and software systems. 

More about Sandeep

Kira Summers

Programme Leader, Lecturer

Akira Summers has been working in software and technological development since the year 2000. Starting off in web development and interactive media, she has held many development roles and spent several years working as an embedded game programmer, multimedia developer and learning technologist. 

More about Kira

Jay Patel

Senior Lecturer

Jay is a Lecturer in the School of Digital Media Technology. Jay has been involved with the delivery of ERDF projects. Since the successful completion of these projects he has moved into teaching. He currently delivers a variety of modules such as Audio Visual Technology, Moving Image Technology and Mathematics for Media.

More about Jay

Andy White

Programme Leader

Andy joined Birmingham City University 2001 as a Senior Lecturer within the School of Computing and Digital Technology. Following a number of years in course management he has recently been appointed Programme Leader managing a group of courses in the multimedia and broadcast area.

More about Andy

Cathryn Jane Easthope

Lecturer

I teach on BSc courses within the Department of Digital Media Technology and although my degrees are arts based, I've worked in biomedical research as well as design for the NHS, so this combination is ideal for courses like ours which allow our students to both express their creative and aesthetic abilities as well as develop their technical...

More about Cathryn Jane

Mathew Randall

Senior Lecturer in Visual Effects and Computer Graphics

Mathew has been working with computer graphics since the mid-1990s and has been involved in moving image production for over 10 years. Coming from an academic background in multimedia, he has extensive experience in real-time computer graphics and rendering, designing and developing user interfaces, games, systems for visualising data and signals,...

More about Mathew