Studying with us in 2021/22
It is possible that the 2021/22 academic year may be affected by the ongoing disruption caused by the COVID-19 pandemic. Any arrangements put in place by the University for the 2021/22 academic year will be in accordance with the latest government public health advice, pandemic-related/health and safety legislation, and the terms and conditions of the student contract.
This four-year Design for Performance degree course with a Foundation Year has been specifically designed to allow you to undertake an additional year of study which will build stronger creative footings to ensure successful progression through your chosen degree program.
Working in a lively and energetic environment, you will be given the freedom to expand your knowledge of practical skills, creative exploration and conceptual development, underpinned by broad critical understanding, academic writing and emerging theoretical principles.
There will be a range of opportunities to work on collaborative and individual projects aimed to develop employability partnerships and to identify the role of developing practitioner. BA teaching staff from across both schools will work closely with you throughout the course to prepare you for progression.
After successful completion of the foundation year, you will have the flexibility to switch (should you wish to change direction) onto a number of related undergraduate degree programmes within Birmingham School of Art or the School of Visual Communication.
Make creative and informed contributions to contemporary performance design practice with our unique, future-focused BA (Hons) Design for Performance course. Ambitious in its approach, this course includes design and production for theatre, events, museums, concerts, exhibitions, festivals, environments, nightclubs, film, live arts and scenography.
You will benefit from the collaboration of ideas within a multi-disciplinary School, in a course that reflects the dynamic crossover common to creative arts in the twenty-first century. Imagination, experimentation and risk taking are fundamental to our students as the challenges and opportunities are so varied on this course.
You will develop a clear understanding of the scope and breadth of contemporary Design for Performance, engaging with a variety of individual and collaborative opportunities. Working with traditional and experimental formats from stage design to live arts and site-specific festivals to themed environments. Using hands-on making, technical skills, 2D and 3D design, craft techniques and digital platforms you will be able to determine your own career path in this expansive and growing industry.
Our approach is to offer a first year experience that educates and supports students to develop skills and understanding that encompass spatial, figurative and performance design. From these underpinning principles students tailor their second and third year study to areas of performance that are of particular interest to them. Because flexibility is built into our course design, you are able to study the same modules together regardless of your specific area of interest - this fosters a studio culture rich in diversity and collaboration.
You will be supported by an experienced team who assist you with your exploration of the traditions, theories and practices that are pertinent to your individual student journey. Learning is demonstrated through an accumulation of individual, collaborative, realised, speculative and live projects along with a suite of high profile industry opportunities.
This ensures that the course remains relevant and able to respond to the needs of the contemporary and future workplace and indeed to the discipline as a whole.
"The course gave me the opportunity to explore a wide variety of career options in the entertainments industry. I developed key skills for each step of the design process, from concepts to completion on site, gaining experience and having a lot of fun along the way! I would recommend this course to anyone who has a passion for designing and creating exciting experiences for all areas in the entertainments industry." Millie Proud
Visit our School site for more student work and extra information about how we're transforming the futures of creative practitioners.
Our graduates work across a number of industries including film, television, theatre, events and exhibitions. Examples of jobs secured by recent graduates are:
We accept a range of qualifications, the most popular of which are detailed below.
80 UCAS tariff points.
|LEVEL 2 QUALIFICATIONS|
|IELTS||Minimum overall score of 6.0, with 6.0 in writing and no less than 5.5 in the remaining three skills.|
|LEVEL 3 (and above) QUALIFICATIONS|
|A Level and Advanced VCE||
AS and AS VCE
|Considered with a maximum of 3 other Level 3 qualifications (AS Levels must be in different subject to A-Levels) to obtain 80 pts|
Access to HE Diploma
Foundation Studies (Art and Design, and Art, Design & Media)
IBO Certificate in Higher Level
International Baccalaureate Diploma
|Obtain a minimum of 24 points overall|
Irish Leaving Certificate (Highers)
|Pass the Irish Leaving Certificate with a minimum of 80 tariff points, achieved in five Higher level subjects.|
OCR Cambridge Technical Extended Diploma
Scottish Advanced Higher
|Pass overall (C or above on the core)|
UAL Extended Diploma in Art & Design
UAL Extended Diploma in Creative Media Production & Technology
UAL Extended Diploma in Performing and Production Arts
|If you have a qualification that is not listed in the table please refer to our full entry requirements on UCAS.
Further guidance on tariff points can be found on the UCAS website.
Please see your country page for further details on the equivalent qualifications we accept.
In addition to the academic entry requirements listed above, international and EU students will also require the qualifications detailed in this table.
|EU/Non-EU (International) Qualifications||Requirements|
Minimum overall score of 6.0, with 6.0 in writing and no less than 5.5 in the remaining three skills.
If you do not meet the required IELTS score, you may be eligible for one of our pre-sessional English courses. Please note that you must have a Secure English Language Test (SELT) to study on the pre-sessional English course. More information.
Applications from mature students (21+) with alternative qualifications and/or considerable work experience will be considered on their merits.
Award: BA (Hons)
Starting: Sep 2021
Award: BA (Hons)
Starting: Sep 2021
If you're unable to use the online form for any reason, you can complete our PDF application form and equal opportunities PDF form instead. The University reserves the right to increase fees in line with inflation based on the Retail Prices Index or to reflect changes in Government funding policies or changes agreed by Parliament up to a maximum of five per cent.
UK students applying for most undergraduate degree courses in the UK will need to apply through UCAS.
The Universities and Colleges Admissions Service (UCAS) is a UK organisation responsible for managing applications to university and college.
You are not required to submit a portfolio for this course.
Our courses include activities such as performance, exhibitions, field trips and production of works or artefacts which may require you to purchase specific equipment, instruments, books, materials, hire of venues and accommodation, or other items.
Based on the past experience of our students, you might find it helpful to set aside about £50 for each year of your studies for your personal stationery and study materials. All our students are provided with 100 free pages of printing each year to a maximum total value of £15.
The cost of accommodation and other living costs are not included within your course fees. More information on the cost of accommodation can be found in our accommodation pages.
Working in a lively and energetic environment you will be given the freedom to expand your knowledge in conceptual development, practical skills and creative exploration underpinned by broad critical understanding and emerging theoretical principles.
In order to complete this course you must successfully complete all the following CORE modules (totalling 120 credits):
This module explores the term ‘Context’, what it means to a practitioner and how you can apply it to your own work. You will explore how the context of your work can radically alter its meaning.
You will experiment with the design and layout of gathered information, supported by relevant seminars and workshops. Experimenting with layout and physical compilations of information you will produce a zine and/or other production. This will evidence carefully considered documentation techniques alongside an understanding of the word ‘context’.
Artists work in a globally influenced, culturally diverse, and technologically advancing world. Their art is a dynamic combination of materials, methods, concepts, and subjects that challenge traditional boundaries and defy easy definition.
This module will look at experimental approaches to drawing to identify radical new solutions from the perspective of the contemporary world we live in. Your brief is to apply the process of ‘rework’ to found imagery, object/s and or photographs.
You will explore your ideas through a series of workshop activities that enhance established techniques and encourage new experimentation.
You will be encouraged to explore innovative ways of recording imagery that integrate with your developing practice.
During this module you will meet lecturers, researchers and partners from across BCU, the city and further afield to open your understanding of practiced based creative work. Through lectures and workshops, you will be introduced to the versatility of subject areas in terms of ideas, development, research, materials, techniques and contexts.
Creative realisation is not just about the practice of producing creative responses, it is about identifying the factors that generate creative thinking and facilitating the process. For this module you will draw on your own creative strategies to facilitate the development of a project that is appropriate for progression onto your chosen BA (Hons) course.
Successful completion of your Foundation year will guarantee progression to any of the accredited degree courses listed above.
Your first year of study will introduce you to the basic skills and critical framework within Design for Performance.
You will be taught through a series of modules, which provide you with the knowledge to further explore this ever-expanding discipline.
In order to complete this course you must successfully complete all the following CORE modules (totalling 100 credits):
This module introduces the universal principles and theories of visual communication, celebrating the wider opportunities for interdisciplinary practice within the School. The aim of the module is not only to introduce you to the principles within your own chosen subject area, but also to provide opportunities to take workshops in other subject areas, seek advice from experts in other disciplines and work collaboratively with students from across the Visual Communication subject areas.
The aim of this module is to introduce you to the main principles and common practice found within Design for Performance, creating a solid foundation of knowledge and skill based activity. Emphasis will be placed upon providing a holistic view of the Performance Designer’s creative process.
This module will consolidate your practice undertaken in the previous Level 4 projects. Allowing you to develop further your creative process as a designer for performance, it will build on and extend your visual and technical vocabulary, and prepare you for progression to level five.
Throughout your first year, a series of Perspectives lectures will be delivered on a regular basis, exploring a wide range of themes appropriate to the analysis and production of visual communication outcomes. These lectures will be coupled with studio-based discussions and/or activities considering discipline-specific research. Discourse follows on from this lecture series, and is a module in which you will produce a written response. The module, and preceding lecture series, will supply you with a broad contextual framework that will underpin your practice.
In order to complete this course you must successfully complete at least 20 credits from the following list of OPTIONAL modules:
The ‘Space and Place’ optional L4 module is designed to equip students with a good understanding of the issues surrounding these two areas. This will be achieved through a conceptual and practical understanding of the narrative process.
The ‘Time and Sequence’ optional L4 module is designed to equip students with a good understanding of the issues surrounding these two areas. This will be achieved through a conceptual and practical understanding of the narrative process.
The ‘Sound and Movement’ optional L4 module is designed to equip students with a good understanding of the issues surrounding these two areas. This will be achieved through a conceptual and practical understanding of the narrative process.
The ‘Text and Image’ optional L4 module is designed to equip students with a good understanding of the issues surrounding these two areas. This will be achieved through a conceptual and practical understanding of the narrative process.
The ‘People and Identity’ optional L4 module is designed to equip students with a good understanding of the issues surrounding these two areas. This will be achieved through a conceptual and practical understanding of the narrative process.
Your second year is designed to broaden your experience and increase your critical approach to the role of the designer within performance.
Through a combination of theory and experiment, you will learn how to evaluate and apply principles to practice.
In order to complete this course you must successfully complete all the following CORE modules (totalling 100 credits):
To further develop a creative understanding of the practical and technical vocabulary of Design for Performance, this module aims to develop your awareness of the breadth of practice within this industry and your potential role within it.
This flexible module reflects upon the range of experiences in Level 4 and Level 5 to allow you to identify a specific direction for your own practice and future aspirations. This will then form the initial stage and design of your Level 6 study. In this module, you will explore possible approaches, areas of research and projects that will help define your area of practice.
This module provides an opportunity for you to apply your knowledge and skills to an external, professional brief. The brief will be set by an external client/ agency, in consultation with your supervisor, and it could be a ‘real life’ problem to be solved, or a simulation. It is an opportunity for you to engage in a professional manner with an aspect of your subject area, which contributes to the development of employability skills within the supportive infrastructure of the University. Where appropriate, the project may involve interdisciplinary collaboration with students from other courses. In this way, it reflects the collaborative, flexible nature of employment within the Creative Industries.
In order to complete this course you must successfully complete at least 20 credits from the following list of OPTIONAL modules.
The purpose of this module is to enable you to develop professional attributes and subject skills through experience in the work place, and to critically reflect upon your learning in that context. You will normally be expected to arrange your own placement, with support from academic staff and ADM Careers+.
The module is an opportunity to learn and critically reflect on the skills of collaboration by enabling you to create an interdisciplinary project with students from complementary disciplines, or with academic staff. Collaboration is a vital employability skill within the Creative Industries and this module allows you to develop these skills, making use of University facilities and with the support of academic staff. Within this module framework, several kinds of collaborative opportunities are available. For example, with the approval of your supervisor, you can determine a project based on your own interests; your supervisor may set you a predetermined project to enable you to work with other students in a way that is appropriate to your subject area; or there may be opportunities for you to collaborate with staff on research projects. In all cases, you must apply your subject skills to an interdisciplinary project which will be agreed in advance with your supervisor.
During your final year of study you will be supported in establishing the confidence to acknowledge and assert your own distinctive work identity.
You will take a critical view of the world of Design for Performance, identifying your own aspirations and place within the field. The work will be challenging, yet you will experiment and establish a solid foundation in the basic skills and conventions of the field.
In order to complete this course you must successfully complete all the following CORE modules (totalling 120 credits):
Level 6 Critical Practice constitutes a step progression from Level 5, building and elaborating a more advanced expansion of study. Critical Practice provides the opportunity to adopt an increasingly autonomous commitment to the individually chosen direction(s), from the wide spectrum of Visual Communication and Creative Design Practice. These directions are established with guidance and academic rigour through individual tutorials, guest professionals, workshops, group discussion and peer participation.
The purpose of the module is to enable you to undertake a sustained, in-depth and theoretically informed research project exploring an area that is of personal interest to you. It is important that we can support you appropriately, so you will be guided towards choosing a research topic which is relevant to your discipline and in which your lecturers have expertise. The outcome may take the form of a written dissertation or a practice-based portfolio.
You will work individually and collaboratively to develop a stimulating visual portfolio of work that evidences your enthusiasm for further study within a specific subject area.
BA teaching staff from across both Birmingham School of Art and the School of Visual Communication will work with you throughout the course and you will have full access to all of the University facilities.
The two first semester modules will run in conjunction with each other to enable understanding of the relationship between developing work and potential contexts.
These modules will form the building blocks for future work and will focus on developing confidences with techniques, learning skills and productivity. The two final semester modules will run in conjunction with each other to enable a positive integration between Perspectives on Practice and Creative Realisation.
You will develop skills and understanding that encompass spatial, figurative and performance design. From these fundamental principles, you can tailor the remainder of the course to areas of performance that are of particular interest to you and your future career aims.
You will develop your technical, creative, analytical, interpretive and reflective skills; helping you to understand traditional performance design and its relationship to contemporary practice. Through your modules, you will discover the application and use of colour, light, scale, composition, the figure and space.
Fundamental visual communication issues will be addressed through a series of core lectures and theory seminars. You will also have the opportunity to work with other students from across the school by selecting one of five in house options.
Our first year students recently created a life-size installation featuring more than a dozen of Shakespeare’s most famous creations handcrafted from paper and cardboard as part of the figure in space module.
The show displayed scale models over six feet tall, a three-meter-high balcony and even a walk-in tavern, and was made as a tribute to mark 400 years since the Bard’s death.
Students used techniques learned on the course to sculpt 780 meters of corrugated cardboard and nearly 5,000 meters of brown paper into the entire setting and characters.
We are interested in allowing you to discover your own personal direction within this ever expanding and exciting area of design.
You will receive opportunities for placement, field study, collaborative and interdisciplinary work. We shall help you to develop your own personal direction, focusing towards the establishment of a specialised and flexible area of practice.
You will learn how to effectively communicate information, arguments and analysis in a variety of forms to specialist and non-specialist audiences. You will enhance your ability to work collaboratively within a working environment, demonstrating knowledge of the main methods of enquiry within the field.
Your second year of study is crafted to allow you to develop your critical awareness, and formulate approaches to solving problems. You will develop your own individual style and perspective, drawing upon your own influences and direction. Helping you to further understand the creative role, opportunities and responsibility of the contemporary designer.
You will be required to demonstrate, within your work, a particular view of what constitutes a design proposition. You will enhance your communication skills, allowing you to develop confidence and understanding, allowing you to capably articulate your views and knowledge to others.
The final year of the programme is designed to help you demonstrate a systematic, extensive and advanced knowledge of contemporary Design for Performance. You shall work autonomously or collaboratively to a professional standard on self-generated projects, with creativity and imagination.
Once you enter a studio you will feel part of a shared community, you’ll find yourself engaging in messy workshops, creative group work and working on live briefs.
Design For Performance requires a multitude of approaches and we believe that the best way to learn is by doing, throwing your self in at the deep end and accepting that mistakes are part of the process. The activities and projects undertaken on the course are active, hardwork, memorable, realistic and fun.
In your first year, for example, you may take part in group work in which the group is expected to work together using nothing more than £500 worth of brown paper and card. Past versions have included WW1 trenches, Frost Fairs and a Shakespearean pub complete with characters from the play and the bard himself. All of these were produced over an intensive four-week period.
Collaboration is a vital employability skill within the creative industries and the Collaborative Practice module on this course allows you to develop these skills. Within this module you are able to create an interdisciplinary project with students from complementary disciplines across the School and wider Faculty. See below for an example of one of these projects:
As graduating students you will follow your own career path, which may mean going straight into industry. However, many students look at the opportunities we offer for postgraduate study at the University.
The School runs a one-year MA Visual Communication course as a natural progression from its undergraduate courses. You will be encouraged to continue your journey with us and develop your practice further.
While you study the course you will be offered opportunities to go on group excursions both in the UK and abroad. There are usually three overseas trips a year, which we offer both at subject level, as well as School level, to Venice, New York and Berlin.
Locations do alter each year to allow for students to experience a range of cities. We always put on UK study trips to places such as London, Manchester, Oxford and Liverpool. Where possible, UK trips are free or heavily subsidised.
As a Visual Communication student, you’ll be encouraged to take advantage of these trips as we see them as adding extra value to your course and they do offer additional research opportunities.
Hannah Turton won the Merlin Award at the Viscom awards after designing a new Madame Tussauds for Birmingham, featuring famous names hailing from the city in the areas of music, television and film, history and sport. The award recognises young, talented designers with a flair for attraction and exhibition design and includes a four-week placement at Merlin, one of the world's largest entertainments companies.
The programme is designed so that you will complete your studies skilled, confident and ready to take on a creative career. Throughout the degree you will develop transferable skills, equipping you for creative practice. You will learn methods and techniques, with the ability to review, consolidate, extend and apply your knowledge and understanding in order to initiate and carry out projects.
You’ll develop the skill to identify and tackle problems, with confidence in communicating information and ideas. You will leave with sophisticated and professional communication and presentation skills.
Not only will you be able to work well within a team through collaborative practice you will also have confidence in your own abilities, with the talent and knowledge to independently produce creative work. Knowledge of the field will be developed throughout your studies, allowing you to critically evaluate historical, contemporary and personal practice.
The course will facilitate in the development of a wide range of both practical and knowledge-based skill. We will help you in your professional development, encouraging you to develop portfolios and gain extensive industry experience. You’ll be taught how to devise and manage design proposals, from conception to completion, readying you for a career in creative design. We’ll help you nurture your own creative flair and talent, with a focus on the creation of your own personal creative identity; something that will make you stand-out in industry.
“I am the festival producer for SWITCH festival for Tate St Ives. I have been a tutor creating programming with a group of young people to create a festival of newly created artwork, DJs and VJs, and contemporary dance on the beach. I have curated an exhibition and produced an open call for moving image artwork from young people across the UK. My role consists of tutor, mentor, programmer, exhibition designer, copywriter, producer, production manager, lighting designer and community liaison.”
“I started Stax Creations with two friends a few months before graduating. We began by making decor and pallet furniture for local events, and we now design and make large-scale immersive installations and stages for festivals, venues, bars and experiential marketing. Our clients include Cornetto, Coors, Heineken, Carlsberg, Bestival, The Zoo Project and Sound City Festival, taking us to Ibiza, London and all over the UK. We’re on a mission to gather as many creative designer/makers as possible in all disciplines to help us on our way as we grow.”
"I am currently working at an events company that caters for corporate clients, such as Nationwide, Heineken, Müller and BMW. It is an exciting role that involves designing and visualising a variety of live event formats, from exhibitions and roadshows, to business conferences and glittering award shows. I enjoy working across the different departments – creative, technical and event management - and coming up with engaging solutions to clients' briefs, however detailed or open they may be."
“The course allowed me to follow my passion for themed entertainment and pursue it in my final year, along with giving me a huge foot in the door via the Madame Tussauds project, which set me up to be able to work in the field from day one after graduating. I'm a freelance themed entertainment designer with various large clients such as Merlin Entertainment and Compagnie Des Alpes. I've been able to work on projects for Alton Towers, Thorpe Park, Legoland parks, Madame Tussauds and Sea Life locations across the world.”
"I absolutely love my job. I love being a part of a wider team, all working towards one goal of delivering extraordinary customer environments every day and new scheme designs within the windows and visual moments within the store. I get to work within the Manchester and London stores, as well as getting the opportunity to travel to places like Paris, Milan and Copenhagen. Within these trips I get to explore different spaces, designs, displays, exhibitions and fashion shows. Visual Merchandising combined both my passion for events and the design of spaces with fashion.
I began working for Selfridges as a sales associate when I left the University. Later I got a job as visual merchandiser for menswear, then team leader, and now assistant manager for the store. No day is the same and no is job quite like this."
"Since graduating in 2013, I have been working for a company called Mad Science as their Operations Manager. This role involves training staff, creating new shows and events, preparing science themed show kits for the whole of the West Midlands and I even had the opportunity to work with huge corporate companies such as National Grid, Alton Towers, Warwick Castle and Seaworld. The course helped me get the experience and skills needed to be accepted for jobs such as this, as well as giving me the confidence to put my ideas forward and make them possible."
"I currently work as a Junior Production Manager for Firecracker Works, a London based production company specialising is design, production and building within the events industry. I work on a variety of different briefs, from events, window displays, experiential activations to installations and interiors.
It is my job to conceptualise and create moods in response to the initial brief and then quote, oversee the logistics and be the 'go to' of the project in hand. I work within a team of spatial designers, project managers and production assistants with the aim to create bespoke design and build."
"With confidence and skills gained from the Design for Performance course, I moved from strength to strength, starting off scenic painting on the new London Dungeons, then freelancing to be creative on various other theme park projects (Lego Land, Thorpe Park and York Dungeons). Now, I work closely with PropTarts as a set builder/ props maker/ assistant designer, as well as divulging into more stage management jobs for various productions in Oxford, In particular the Oxford Playhouse. Design for Performance was the perfect platform for me to start a career in the industry I love."
OpportUNIty: Student Jobs on Campus ensures that our students are given a first opportunity to fill many part-time temporary positions within the University. This allows you to work while you study with us, fitting the job around your course commitments. By taking part in the scheme, you will gain valuable experiences and employability skills, enhancing your prospects in the job market.
It will also allow you to become more involved in University life by delivering, leading and supporting many aspects of the learning experience, from administration to research and mentoring roles.
The School of Visual Communication offers a broad education, as well as the very specific subject skills so we see many graduates working in the creative industries but also in a variety of employment from management, education, tourism, marketing and freelance business.
Industry demands are constantly changing, so it’s important that we prepare you for all eventualities. The internationalisation components mean you are aware of global expectations and the possibilities of work outside the UK. All modules have transferable skills built into the teaching, meaning you are able to apply your knowledge to a variety of tasks and challenges.
Design for Performance graduates work in a range of careers including:
You are required to develop strong networks, identifying opportunities and work placements appropriate to your practice. Visits to companies, interviews and live projects are an excellent way to introduce you and to develop these links. More formal placements have included opportunities with Birmingham Repertory Theatre, Birmingham Costume Hire, mac Birmingham and 2000trees Festival.
The Live Nation project has been in place for over ten years, with students working on sculptures for the backstage area of Download rock festival.
Summer placements with high-profile internationally-recognised companies Merlin Entertainments and, most recently, Casson Mann have been offered as rewards for live project initiatives. These prestigious opportunities allow students to gain a real insight into the creative approaches used by these organisations.
The School has great associations with many industry bodies and professional associations. We are members of the Association of Courses in Theatre Design, Association of Photographers, Association of Illustrators, D&AD (the professional association of designers and advertising), The Society of British Theatre Designers, The Association of Photographers in Higher Education, and the Royal Society of Arts.
Birmingham City University is a vibrant and multicultural university in the heart of a modern and diverse city. We welcome many international students every year – there are currently students from more than 80 countries among our student community.
The University is conveniently placed, with Birmingham International Airport nearby and first-rate transport connections to London and the rest of the UK.
Our international pages contain a wealth of information for international students who are considering applying to study here, including:
Students come to study in the School of Visual Communication from all over the world but we have nurtured some long-standing relationships with Malaysia, Thailand, China and India.
If you are a student from these countries, or any other, you should consider studying with us, as we offer a wide curriculum that has internationalisation built into the modules. We actively encourage trans-disciplinary teaching, group projects and have established relationships with colleges and industry overseas.
We take a pride in developing strong creative communities and these thrive on the injection of different cultural experiences. To develop a sense of sharing all experiences and ideas is fundamental to the philosophy of Visual Communication.
Studying this course was the reason why I came to England. In this unique programme of study, I became an interdisciplinary artist experienced in design for theatre, film, performance, exhibitions and more.
The course enabled me to embrace various aspects of performance related design, unifying different techniques and combining them with my traditional art knowledge. I have explored storyboarding, set construction and dressing to filming and post-production. I really enjoyed my time on the course as the range of projects and the high quality of teaching developed the skills I already had, encouraged me to gain new ones and helped me to grow as an individual and an artist at the same time. Most importantly, course tutors never put me in any frames or made rules to restrict my individuality or creativity, instead always encouraged and lead me though my own individual development.
Soon after graduation, I won the Birmingham Repertory Theatre Award at the VISCOM Ian Emes Awards which led to backstage work experience at The REP Theatre. Here, I had the chance to work with a wonderful person, Milorad Zakula, the REP production Manager, along with artists Rob Olins, Douglas Benford and Lee Berwick to create ‘The Sound Of Memories’ - an interactive audio visual installation in the theatre foyer. While there, I was also involved into making of a 50 minute film production to be released in tandem with the new Pink Floyd album, and for ‘The Endless River’ directed by Ian Emes, I was both an art director‘s assistant and a performer as well!
Later on, I took an ERASMUS+ opportunity and a two month placement at a theatre company called ‘Chille De La Balanza’ (located in a former psychiatric hospital!) in Italy, Florence. Here, I helped set up a painting exhibition and worked on set designs for the show ‘Fathers and Sons’ by Ivan Turgenev.
International students who have a serious interest in studying with us but who perhaps cannot meet the direct entry requirements, academic or English, or who have been out of education for some time, can enter Birmingham City University International College (BCUIC) and begin their degree studies.
BCUIC is part of the global Navitas Group, an internationally recognised education provider, and the partnership allows students to access the University’s facilities and services and move seamlessly through to achieving a Bachelor’s degree from Birmingham City University.
Our visual communication degrees are housed in the state of the art £62 million Parkside Building, part of our City Centre Campus.
We offer extensive studio and workshop space and cutting-edge equipment such as Vicon 3D (an external tracking motion capture facility) and Gypsy (an exoskeleton-based motion capture system). Both of these systems extend the possibility for production of 3D animation and films.
You will enjoy access to our Hollywood standard MILO unit. We were the first School of Visual Communication in Europe to offer MILO motion capture technology, now one of only two owned by Universities in Europe.
We offer cutting-edge provision such as digital print centres and Sonny Ross became the first student on the Visual Communication course to master the art of the RISO machine. He has since used this to produce many successful RISO publications including “Rojo & Baxter” which has been a success at various zine and book fairs across the country.
During your Foundation Year you will be based at our Margaret Street Campus - an impressive purpose built Grade 1 listed building. From industry-standard machinery in metal, wood and print, to our studio spaces and media suite, everything you need will be at your fingertips from day one.
Nathan Tromans background as a Photographer, with an interest in contemporary art and music, provides the backbone to his role in encouraging interdisciplinary practice. Managing some 600 students across the UK, Hong Kong and Thailand, Nathan is committed to ensuring courses have vocational relevance and is active in developing a number of links with appropriate industry partners.
“Work experience and placements are crucial for employability; we know that those students who work on placements are much more likely to get permanent employment in their area of interest. We have made it a priority to embed live projects in our courses, with industry guests, technical master classes, guests and portfolio reviews.”
“The University is a fantastic resource, which is under used. The important thing is that sustainable relationships are built on common interests and values, with mutual benefit. It’s not about renting space, equipment or expertise but about building a creative community.”
This external focus has supported the development of many talented new visual communication specialists.
“Our Graphic Communication students have been particularly successful in the D&AD awards, winning placements and being nominated for the award and being published in the annual book. Illustration students are currently taking part in an exclusive live project/competition with Uni-Ball, using their popular Posca Pens.”
“Two of our photography students have recently been fortunate to get internships at Magnum, the world renowned photo agency. This education partnership with Magnum gives staff and students exclusive access to their on-line database of images, opportunities for internships, an open invitation to Magnum HQ and access to Magnum staff and photographers.”
Nathan is currently looking at ways that he can develop placement opportunities for freelance photographers and has begun one with the Glee Club in Birmingham, where photographers get an opportunity to take live pictures of music and comedy events and also some opportunities for portraiture of touring artists.
“This external interface is crucial, as our staff, students and graduates make up a large part of the creative community in the city and beyond.”