Studying with us in 2021/22
It is possible that the 2021/22 academic year may be affected by the ongoing disruption caused by the COVID-19 pandemic. Any arrangements put in place by the University for the 2021/22 academic year will be in accordance with the latest government public health advice, pandemic-related/health and safety legislation, and the terms and conditions of the student contract.
We’ve developed this multidisciplinary course to combine computing and digital media. This enables you to leave university as a versatile graduate with a mix of computing, technical and content creation skills.
You’ll study with support of the latest in digital media technology equipment. This includes digital TV studios, edit and dubbing suites.
Study with us so you’ll be prepared for a world seeking those able to develop the next generation of digital media products.
Our Digital Media Computing course is an intellectually challenging and highly rewarding programme that covers everything from coding to animation. It will prepare you to meet the professional and technical demands of industry.
In the first year you will learn underlying principles of computer science, as well as visual design and human computer interaction, bringing these together through a collaborative innovation project and taking part in our annual Innovation Fest. This is where students get together to solve society’s problems with creative technology. Previous projects have included medical assistance drones, accessible gaming controllers, and smart housing solutions. The event brings together students, academics and industry guests, so it’s a great way to have fun, build experience and network, and win prizes!
During the second and third year of study you will explore more in-depth the areas of web application development, digital media processing, media production and 3D modelling and animation. You will have opportunities to work on real world projects through a major group project in year two, as well as undertaking an individual project in the final year.
You will develop key transferable skills, such as teamwork, reflection and self-awareness. You’ll also gain analytical skills through coursework tasks, as well as enhancing your problem solving using a range of systems and technologies.
You will have the option to undertake an industrial placement after your second year, gaining valuable work experience, and on the course you'll acquire skills in web technology, programming, animation, 3D modelling, video production, human-computer interaction and interface design to develop web and interactive digital media applications.
This course is a unique blend of media and computing I could not find on any other course. It is challenging yet rewarding and provides me with a sense of accomplishment when assignments are completed. The broad range of the modules allows me to have a wide range of options when choosing my career path.- Harvir Singh
Our Open Day for this course will take place in March 2021. Register now and we will contact you when the booking form goes live.
Visit our School site for more student work and extra information.
Luke applied to BCU through Clearing and gained a place on the Digital Media Technology course. He's now almost at the end of his placement year as a Content Assistant in a marketing team and looking forward to his final year.
We accept a range of qualifications, the most popular of which are detailed below.
112 UCAS tariff points from A/AS Level
|LEVEL 2 QUALIFICATIONS|
|Irish Leaving Certificate (Ordinary Level)||
|Scottish Intermediate 2||
|Scottish Credit Standard Grade||
|Scottish National 5||
|Plus one of the following Level 3 (and above) Qualifications|
|A level and Advanced VCE||
|Access to HE Diploma||
Advanced Welsh Baccalaureate - Skills Challenge Certificate (first teaching September 2015)
Welsh Baccalaureate Advanced Diploma – Core (awarded until 2016) ESW/KS Combined component
International Baccalaureate Diploma
|If you have a qualification that is not listed in the table please refer to our full entry requirements on UCAS.
Further guidance on tariff points can be found on the UCAS website.
Please see your country page for further details on the equivalent qualifications we accept.
In additional to the academic entry requirements listed above, international and EU students will also require the qualifications detailed in this table.
|EU/Non-EU (International) Qualifications|
6.0 overall with 5.5 minimum in all bands
If you do not meet the required IELTS score, you may be eligible for one of our pre-sessional English courses. Please note that you must have a Secure English Language Test (SELT) to study on the pre-sessional English course. More information.
|International Baccalaureate Diploma (or equivalent, including internationally accredited Foundation courses).||
1. For students who complete the full IB Diploma: a total of 14 points or above from three Higher Level Subjects.
2. Students who do not complete the IB Diploma will be considered on the basis of their IB Certificates.
Students must have grade 5 in Maths (Standard Level)
International students who cannot meet the direct entry requirements can begin their degree studies at Birmingham City University International College (BCUIC).
As part of the application process you will be invited to attend an applicant visit day where you will undertake a short one-to-one interview with an academic member of staff. This is your chance to show us how passionate you are about the subject and it will help us make a decision on your application.
This will provide you with more information about the School and your course. In addition, it will give you a chance to meet and our staff and students to gain a better understanding of what it is like to be a student here.
Award: BSc (Hons)
Starting: Sep 2021
If you're unable to use the online form for any reason, you can complete our PDF application form and equal opportunities PDF form instead. The University reserves the right to increase fees in line with inflation based on the Retail Prices Index or to reflect changes in Government funding policies or changes agreed by Parliament up to a maximum of five per cent.
UK students applying for most undergraduate degree courses in the UK will need to apply through UCAS.
The Universities and Colleges Admissions Service (UCAS) is a UK organisation responsible for managing applications to university and college.
There are three ways to apply:
Our in-country representatives can help you make your application and apply for a visa. They can also offer advice on travel, living in the UK and studying abroad.
If you are applying for an undergraduate degree or a Higher National Diploma (HND), you can apply through the UK’s Universities and Colleges Admissions Service (UCAS).
You can request a printed form from your school or nearest British Council office. You will be charged for applying through UCAS. Birmingham City University’s UCAS code is B25 BCITY.
UK / EU students are required to submit a personal statement as part of their application for this course.*
The personal statement gives you a crucial opportunity to say why you’re applying and why the institution should accept you.
Here are the key areas you’ll need to address:
Why does this course appeal? What areas are of particular interest?
If you have a specific career in mind, say how your chosen course will help you pursue this goal.
Mention any work that is relevant to your subject, highlighting the skills and experience gained.
Highlight skills gained at school/college, eg summer schools or mentoring activities.
eg Duke of Edinburgh Award, Young Enterprise scheme.
You should also mention your future plans – if you’re planning to take a year out, don't forget to give your reasons. Talk about any subjects you’re studying that don’t have a formal assessment and any sponsorships or placements you’ve applied for. And don't be scared to add in details about your social, sports or leisure interests.
Get more information on writing personal statements.
*Non-EU students are not required to submit a personal statement when applying for this course.
There are no compulsory additional costs or charges associated with studying on this course. While you may choose to purchase personal copies of text books, all our key text books are available from our library or online (subject to normal library loan and online access arrangements). If your course includes a residential study session, the accommodation costs for this are already included in your course fee.
Based on the past experience of our students, you might find it helpful to set aside about £50 for each year of your studies for stationery and study materials. All our students are provided with 100 free pages of printing each year to a maximum total value of £15.
The cost of accommodation and other living costs are not included within your course fees. More information on the cost of accommodation can be found in our accommodation pages.
If you've got no idea where to start or just want to check you're on the right track, we’ve got expert advice and real examples from our students to help you nail your personal statement. You can even download our ultimate personal statement guide for free.
We offer further information on possible undergraduate financial support. This includes the type of loans, grants and scholarships available both from the government and from Birmingham City University.
In order to complete this course a student must successfully complete all the following CORE modules (totalling 120 credits):
This introductory computer programming module provides the underpinning knowledge and practice for computing students to design, build and test software components. The module will make use of practical sessions primarily to allow you to apply programming principles and constructs in order to creatively solve problems by means of developing small programs. Module content and assessment enables learners to acquire programming skills in a modern imperative language
This fundamental computer systems module puts into practice the learning done through reading, video lecturers, skills building labs and problem based learning for the acquisition of new knowledge and core practical competencies.
This module provides the underpinning skills necessary to develop an effective web based information system based around a clear understanding of the visual requirements of an interface, a structured design approach and the technical skills necessary to implement a solution.
This module will equip you with the necessary background knowledge about common data structures and algorithms. It will develop your skills for writing them, and analysing their efficiency and correctness. You will cover topics such as how computers represent and operate on arrays, lists, sets, queues, stacks, graphs and networks, as well as how to write and analyse algorithms.
The module provides the opportunity to learn and critically reflect the skills required in building and designing basic networks and their requirements within a network infrastructure. This module builds on the underpinning knowledge and theory of networking systems.
This first-year project allows you to develop and cultivate a creative mind-set through collaborative innovative practice, allowing you to bring together knowledge and imagination to construct a viable product. It is an opportunity to express your ideas, skills and talent to the wider community of innovative practice.
The project provides you with an opportunity to be part of a thriving community of innovators that practices connected learning. This is facilitated by putting you into inter-disciplinary project teams supported by innovation mentors, advisors and academics; culminating in you exhibiting your work to an international panel of experts.
In order to complete this course a student must successfully complete all the following CORE modules (totalling 120 credits):
The module will be taught using a combination of lectures, interactive seminars and lab sessions. A case study approach to learning and teaching will be utilised throughout the module and assessment. During the module you will work individually to design and develop a user-friendly database-driven web application.
This module will give you a comprehensive understanding in the fields of image, video and mixed reality processing.
This module forms a core part of the production element of the course, providing the knowledge related to the production of video artefacts, focusing on planning, video production, post production, and video compression.
This module provides knowledge of and develops skills in the production of 3D models, rendering and animation for use in a variety of different media and platforms.
You will participate in a small structured team to design, produce and test a multimedia product. The module allows you to build upon the experiences gained during the innovation project undertaken in your first year and to consolidate the additional knowledge you have gained in Semester 1 Year 2.
In order to complete this course a student must successfully complete all the following CORE modules (totalling 120 credits):
The purpose of the module is to enable you to undertake a sustained, in-depth and research informed project exploring an area that is of personal interest to you. In agreement with your supervisor, you will decide upon your topic which will take the form of a practical outcome (artefact) with accompanying contextual material. The main consideration when choosing your topic is that it must be aligned to the programme you are studying, and you should consider the relevance of this topic to your future academic or professional development.
At this level, you will be expected to work independently but you will receive additional one-to-one support from your supervisor, who will be familiar with your chosen topic area. As you progress on the module, extra support will be available and this may take the form of group seminars, workshops and online materials that will help to develop your project.
This module provides you with the technical comprehension necessary to organise, manipulate, and enhance video data at both the point of capture and in post-production ready for delivery.
In this module you will cover topics and technologies related to Cloud Computing. You will explore solutions and learn design principles for building large network-based systems to support both compute and data intensive computing across geographically distributed infrastructure and develop an application using cloud services.
Within this module you will develop productions that span a number of platforms such as film, games, social media, web and VR. It provides you with an opportunity to work with students from a number of disciplines and develop an understanding of how your knowledge and skills can fit into the production workflow of different media industries.
This module enables you to gain an understanding of the processes, scope and role when providing guidance or advice in a professional consulting capacity. It will also assist you if you join a larger organisation with the aspiration to become a leader and manager. The module provides awareness on the wider consulting profession and practice, the consulting role in computing and the management of client relationships. The focus will be to analyse and evaluate the frameworks, processes and techniques applied by computing consultants, managers and leaders.
Lectures are used to introduce themes, theories and concepts, which are further explored in tutorials. Technology-enhanced learning is used, where appropriate, through the provision of online resources, discussion forums and other activities. Textbooks are used, together with professional material and journal articles, in order to ensure that students develop a critical understanding of work in their discipline. The module guides direct students to a full range of resources, including books and journals, as well as specialised course-based material.
Analytical and problem solving skills are further developed using a range of appropriate 'real' and 'theoretical' case studies, plus a range of problem-based learning scenarios. Practical, including lab-based, sessions are used throughout the programme to develop practical skills and to place theory in a work-related context. Where appropriate, you will also use commercial development environments.
You will develop the key skills of research, academic writing and time management required for study at degree level throughout your first two years of study, which will enable you develop them further on the final-year individual project.
Transferable/key skills are pervasive and incorporated into modules and assessments as appropriate. For example, team-working skills are fostered via group activities. You are encouraged to plan your own work schedules and are required to meet deadlines. Reflection and self-awareness are fostered throughout.
A range of assessment methods are employed, assessment criteria being published in each assignment brief. Knowledge and skills are assessed, formatively and summatively by a number of methods, including coursework, examinations (seen and unseen, open and closed-book), presentations, practical assignments, vivas, online forums and project work.
For more information on attendance requirements, course contact time and suggested self-study hours, download the course specification.
Our Digital Media Computing course is an intellectually challenging and highly rewarding programme that covers everything from coding to animation. It will prepare you to meet the professional and technical demands of industry..
In the first year you will learn underlying principles of computer science, as well as visual design and human computer interaction, bringing these together through a collaborative innovation project..
During the second and third year of study you will explore more in-depth the areas of web application development, digital media processing, media production and 3D modelling and animation. You will have opportunities to work on real world projects through a major group project in year two, as well as undertaking an individual project in the final year..
You will develop key transferrable skills, such as teamwork, reflection and self-awareness. You’ll also gain analytical skills through coursework tasks, as well as enhancing your problem solving using a range of systems and technologies. .
You will have the option to undertake an industrial placement after your second year, gaining valuable work experience, and on the course you'll acquire skills in web technology, programming, animation, 3D modelling, video production, human-computer interaction and interface design to develop web and interactive digital media applications..
The University has a range of either taught (MSc) or research (MPhil and PhD) postgraduate programmes. Details can be found on the postgraduate section of the website.
Overseas Teaching Programme
Mandeep Chana spent her industrial placement year working with our faculty. Supporting more than 180 local creative businesses, Mandeep helped to create 129 new jobs and nearly £3/4 million extra sales!
It was no surprise that Mandy graduated with a first class degree and a prestigious prize for the best student contribution to the faculty. In fact, Mandy impressed her employers so much that they contracted her to the faculty to work one day a week during her next year’s studies.
The University is committed to preparing you for your future career and giving you a competitive edge in the graduate job market. The University’s Graduate+ programme, an extracurricular awards framework, is designed to augment the subject-based skills that you will have developed throughout the programme with broader transferable skills which will enhance your employability options upon
You'll be encouraged to further enhance your career prospects by including an industrial placement in your course. This takes place after the second year of study and extends the course duration to four years..
As well as providing the workplace experience sought by many employers, a placement provides an invaluable opportunity for you to further develop your practical expertise, earn money and try out a potential career path. Our placements team support you throughout the placement process..
Full details can be found on the School placements page.
OpportUNIty: Student Jobs on Campus ensures that our students are given a first opportunity to fill many part-time temporary positions within the University. This allows you to work while you study with us, fitting the job around your course commitments. By taking part in the scheme, you will gain valuable experiences and employability skills, enhancing your prospects in the job market.
It will also allow you to become more involved in University life by delivering, leading and supporting many aspects of the learning experience, from administration to research and mentoring roles.
Through our courses we give you the skills and experience needed to get a head start when applying for jobs. But we offer something extra too – Graduate+.
Our unique programme gives you the chance to develop valuable skills outside of the more formal classroom learning. We award points for Graduate+ activities (including firewalking!) and these can be put towards a final Graduate+ award.
Our students have gone on to work with companies such as:
Birmingham City University is a vibrant and multicultural university in the heart of a modern and diverse city. We welcome many international students every year – there are currently students from more than 80 countries among our student community.
The University is conveniently placed, with Birmingham International Airport nearby and first-rate transport connections to London and the rest of the UK.
Our international pages contain a wealth of information for international students who are considering applying to study here, including:
International students who have a serious interest in studying with us but who perhaps cannot meet the direct entry requirements, academic or English, or who have been out of education for some time, can enter Birmingham City University International College (BCUIC) and begin their degree studies.
BCUIC is part of the global Navitas Group, an internationally recognised education provider, and the partnership allows students to access the University’s facilities and services and move seamlessly through to achieving a Bachelor’s degree from Birmingham City University.
We are constantly investing in our estate and are currently in the process of spending £340 million on new learning facilities.
Here at Birmingham City University, the School of Computing and Digital Technology is equipped with a multitude of professional, dedicated equipment. With world-class facilities including: two film and television studios, four multi-track recording studios, post-production facilities, and several hundred multimedia stations.
We have cutting edge facilities available to support the course and research that goes on in the School, including the purpose-built Media Centre at The Parkside Building, DMT Lab and Cisco Academy at Millennium Point. We also have several PC and Apple Mac computing suites with the latest industry standard applications and tools for audio, video and multimedia application development and content creation.
As a student of the School of Computing and Digital Technology you will be able to take advantage of a comprehensive range of state-of-the-art technology and equipment to prepare you for working within industry. Our four fully digital, interconnected TV studios can be used within a variety of contexts, including audio-recording. Alongside this with have several broadcast-standard edit and dubbing suites.
You will have access to four fully digital, interconnected TV studios, along with broadcast-standard edit and dubbing suites.
An Apple Mac sound lab, electronics and fully equipped multimedia labs are all part of the technology and multimedia experience on offer.
Discover the full range of studios, mix rooms, recording spaces and a vast range of recording equipment.
Andy joined Birmingham City University 2001 as a Senior Lecturer within the School of Computing and Digital Technology. Following a number of years in course management he has recently been appointed Programme Leader managing a group of courses in the multimedia and broadcast area.
Andy began his career as a postgraduate researcher in 1995 at the University of Northumbria at Newcastle. His research in collaboration with the University of Essex and Sony Ericsson led to publications and the development of novel tools which can automatically design and optimise electronic systems.
Moving to the West Midlands in 1999, Andy worked as a consultant developing and implementing technology strategies that were delivered across the region to businesses and organisations.
As a Senior lecturer at Birmingham City University he continues to remain active in research and knowledge exchange through projects funded by various sources, such as DTI, ERDF and EU R&D Frameworks.
Andy holds an BEng(Hons) in Electronic and Communications Engineering and an MSc in Computer Based System Design from the University of Huddersfield and is currently working toward registration of a PhD.