Currently teaching foundation modules for the LLB courses:
- Critical Legal Thinking
- Legal Systems
Currently researching IP issues related to the interactive entertainment industry:
- Cloud Gaming Demystified: An Introduction to the Legal Implications of Cloud-Based Video Games
- Interactive Entertainment Creations: Protecting Videogame Gameplay with IP Rights
Interested in proposals for post-graduate research projects related to copyright law generally and/or videogame law issues. Also willing to supervise certain proposals related to American law.
Longan, Mitchell and Dimita, Gaetano and Michels, Johan David and Millard, Christopher, ‘Cloud Gaming Demystified: An Introduction to the Legal Implications of Cloud-Based Video Games’ (October 25, 2021). Queen Mary Law Research Paper No. 369/2021, Available at SSRN: https://ssrn.com/abstract=
Longan, Mitchell, ‘The Revolution of User-Generated Content: A Comparative Analysis of the Inadequacy of Copyright Law in the U.K. With Respect to User-Generated Content’ Queen Mary Law Journal, Special Conferences Edition, 4th Issue 2018.
Longan, Mitchell, ‘Big Brother is Watching but he Doesn’t Understand: Why Forced Filtering Technology on the Internet isn’t the Solution to the Modern Copyright Dilemma’ - SCRIPTed A Journal of Law Technology and Society, Peer-Reviewed Blog Section, August 2018, https://script-ed.org/blog/big-brother-is-watching-but-he-doesnt-understand-why-forced-filtering-technology-on-the-internet-isnt-the-solution-to-the-modern-copyright-dilemma/
Contributing author for Video Games and the Law, by Elizabeth Townsend-Gard and Ron Gard. Routledge Books, 2017.