Computer Games Technology - BSc (Hons) / MSci

UCAS Code:
Full Time (3 years), Sandwich (4 years), Full Time (4 years), Sandwich (5 years)
September 2017

Boasting input and feedback from leading professionals and our own students, collaborations with Microsoft and Sony, and having access to state-of-the-art technologies, our Computer Games Technology course will develop the skills you need to be successful in the games industry and beyond.

On the course, you will learn a range of technical and professional skills, including understanding fundamentals and advanced ‘coding’ practices, graphics programming, network communications and artificial intelligence. We also stress the importance of being able to work independently and in teams, as well as the development of strong written and oral communication skills.

Core to the philosophy of the course is the importance of going beyond your studies – therefore, we encourage participation in many extracurricular activities. Being located in the heart of Birmingham city centre means we are close to many independent game studios, who regularly host events throughout the year. We also regularly participate in international game development competitions such as Global Game Jam and Microsoft’s Imagine Cup, all of which give you the opportunity to showcase your talent on a wider stage.

The course is intended not only to expose you to mainstream and traditional game development, but also to working in disciplines that are allied and emerging for example serious and educational game development, augmented and virtual reality as well as simulations.

The course will not only develop you into being professional and work-ready, it’ll also help you become a creative problem solver, as well as encouraging you to be innovative and enterprising.

Upon graduation, you could progress into a range of careers in the game industry, for example game or graphics programmer, tools programmer or QA tester in either larger companies or independent studios. The skills learnt also give you the opportunity to work in allied disciplines such as a serious or educational game developer. Alternatively, you could work in more traditional computing or software engineering roles, start your own company or progress into further education (for example, a PhD).

I enjoy spending time with my new found colleagues during and after class. I find working as a team to be a great and enjoyable experience thanks to them. Radu Dumitriu

Why Choose Us?

  • The School of Computing and Digital Technology has a range of state-of-the-art computing facilities, including a dedicated computer games development lab. This houses high specification game development PCs, Sony PlayStation Dev Kits and a range of industry standard software.
  • We have strong ties with the games industry including Microsoft, Sony and many local independent studios. 
  • The course explores the technical development of computer games focusing predominately on games programming and software engineering.
  • We have an established research reputation in the application of computer games technology to healthcare and medicine. We actively encourage students to collaborate and explore how computer games can be used to solve problems in other fields and disciplines. 
  • By exposing you to current industry standard technologies and encouraging the development of your practical computer programming skills, we make you more employable across a range of computing disciplines. 
  • The course encourages you to engage with industry, allowing a number of flexible paths to gaining work experience, including work-based learning modules, taking a placement year and working on your own commercial products within the University.

This course is subject to approval

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Young Innovator Prize 2017

Planning to study an Engineering undergraduate course with us? You could have the cost of your tuition fees covered in full. Register your interest, apply for a September 2017 start and you could be successful.

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*Terms and Conditions apply

This course is open to International students

School of Computing and Digital Technology

Discover the School of Computing and Digital Technology

Visit our School site for more student work and extra information.

Visit the School website

Where our students go

Our students have gone on to work with companies such as:

  • Capgemini
  • Dotted Eyes Ltd

And in jobs such as:

  • IMCC Operations Analyst
  • Computing Technician
Pandelis Zembashis

24 – hour hackathon

"The hackathon was amazing! Everyone was super helpful to each other and there was a real community atmosphere." Read Computer science student Pandelis' experience at our first 24 – hour hackathon.

Read Pandelis' blog

Entry Requirements

We accept a range of qualifications, the most popular of which are detailed below.

UK students

At the point of application, you must have GCSE at Grade 4 or above in English Language and Mathematics. Equivalent qualifications will be accepted.

112 UCAS tariff points from A/AS Level with a minimum of 2 A Levels

Typical Offers
UK Qualification Requirements 2017/18
GCE A Level/ AS Level BBC at A Level or 112 UCAS tariff points from A/AS Level with a minimum of 2 A Levels, at least one from a Science, Technology, Mathematics or Computing subject.
Access to Higher Education Diploma Pass overall with 60 credits, 45 at Level 3 and 15 at Level 2, including with a minimum of 12 credits achieved from any Technology units awarded at Merit or Distinction
BTEC National Diploma (12-units not including early years) D*D* or combined with other level 3 qualifications to achieve a minimum total of 112 UCAS points
BTEC Extended Diploma (18-units not including early years) DMM - 112 UCAS points
BTEC Subsidiary Diploma/ National Award (6-units not including early years) Combined with other level 3 qualifications to achieve a minimum total of 112 UCAS points
BTEC Diploma in Foundation Studies in Art and Design Distinction
International Baccalaureate Diploma 30 points from 3 Higher Level subjects
Irish Leaving Certificate 112 UCAS points - Higher Levels
Scottish Higher/ Advanced Higher 112 UCAS points
Welsh Baccalaureate (core plus options) Combined with other level 3 qualifications to achieve a minimum total of 112 UCAS points
Other qualifications
If you have a qualification that is not listed in the table please refer to our full entry requirements on UCAS.

Further guidance on tariff points can be found on the UCAS website.
EU/International students
EU/Non-EU (International) Qualifications Requirements 2017/18
IELTS 6.0 overall with 5.5 minimum in all bands
International Baccalaureate Diploma (or equivalent, including internationally accredited Foundation courses). 30 points from three Higher Level subjects
Country-specific entry requirements and qualifications.


International students who cannot meet the direct entry requirements can begin their degree studies at Birmingham City University International College (BCUIC).

Additional Requirements

As part of the application process you will be invited to attend an applicant visit day where you will undertake a short one-to-one interview with an academic member of staff. This is your chance to show us how passionate you are about the subject and it will help us make a decision on your application.

This will provide you with more information about the Faculty and your course. In addition, it will give you a chance to meet and our staff and students to gain a better understanding of what it is like to be a student here.

The UCAS tariff is changing

If you're considering applying for this course to start in September 2017 onwards, it's important to know that the UCAS tariff system is changing.

UCAS tariff points – the points system most universities use to compare different qualifications – will be introducing a new system on how points are calculated.

More about the new tariff

From A/AS Level with a minimum of 2 A Levels

UK or EU students

Award Start Mode Duration Fees
BSc (Hons) Sep 2017 FT 3 years £9,250 per year Apply via UCAS
SW 4 years £9,250 per year Apply via UCAS
MSci Sep 2017 FT 4 years £9,250 per year
SW 5 years £9,250 per year

International Students

Award Start Mode Duration Fees
BSc (Hons) Sep 2017 FT 3 years £12,000 per year Apply via UCAS
MSci Sep 2017 FT 4 years £12,000 per year

The University reserves the right to increase fees broadly in line with increases in inflation, or to reflect changes in government funding policies or changes agreed by Parliament.

Guidance for UK/EU students


UK and EU students applying for most undergraduate degree courses in the UK will need to apply through UCAS.

The Universities and Colleges Admissions Service (UCAS) is a UK organisation responsible for managing applications to university and college.

Applying through UCAS
 Register with UCAS
 Login to UCAS
 Complete your details
 Select your course
 Write a personal statement
 Get a reference
 Pay your application fee
 Send UCAS your application

Non-EU (International) students

There are three ways to apply:

1) Direct to the University

You will need to complete our International Application Form and submit it together with scan copies of your original academic transcripts and certificates.

2) Through a country representative

Our in-country representatives can help you make your application and apply for a visa. They can also offer advice on travel, living in the UK and studying abroad.

3) Through UCAS

If you are applying for an undergraduate degree or a Higher National Diploma (HND), you can apply through the UK’s Universities and Colleges Admissions Service (UCAS).

You can request a printed form from your school or nearest British Council office. You will be charged for applying through UCAS. Birmingham City University’s UCAS code is B25 BCITY.

Additional costs

There are no compulsory additional costs or charges associated with studying on this course. While you may choose to purchase personal copies of text books, all our key text books are available from our library or online (subject to normal library loan and online access arrangements). If your course includes a residential study session, the accommodation costs for this are already included in your course fee.

Based on the past experience of our students, you might find it helpful to set aside about £50 for each year of your studies for stationery and study materials. All our students are provided with 100 free pages of printing each year to a maximum total value of £15.

Your personal statement

Your personal statement is a highly important part of your application. It gives you a crucial opportunity to say why you’re applying and why the institution should accept you.

Here are the key areas you’ll need to address:

Course choice

Why does this course appeal? What areas are of particular interest?

Career plans

If you have a specific career in mind, say how your chosen course will help you pursue this goal.

Work experience

Mention any work that is relevant to your subject, highlighting the skills and experience gained.

School or college experience

Highlight skills gained at school/college, eg summer schools or mentoring activities.

Non-accredited skills or achievement

eg Duke of Edinburgh Award, Young Enterprise scheme.

You should also mention your future plans – if you’re planning to take a year out, don't forget to give your reasons. Talk about any subjects you’re studying that don’t have a formal assessment and any sponsorships or placements you’ve applied for. And don't be scared to add in details about your social, sports or leisure interests.

Get more information on writing personal statements.

This course is not available part-time

Got any questions?

Search our Frequently Asked Questions for a range of information about our courses and studying here.

Loans and Grants

Financial Support

We offer further information on possible undergraduate financial support. This includes the type of loans, grants and scholarships available both from the government and from Birmingham City University.

Year one

Introduction to 2D Game Development
20 credits
Introduction to 3D Game Development
20 credits
Data Structures and Algorithms
20 credits
CGI Modelling
20 credits
CGI Animation
20 credits
Professional Practice for Game Development
20 credits

Year two

C++ Programming for Games
20 credits
Programming for Game Engines
20 credits
Quality of Service in Network Environments
20 credits
Interdisciplinary Project
20 credits
Industry Project and Practice
20 credits
3D Game Development
20 credits

Year three

Mobile Game Development
20 credits
Network Game Programming
20 credits
Game Development using Console
20 credits
Consultancy and IT
20 credits
Final Year Project
40 credits

Year four

Artificial Intelligence for Games
20 credits
Real Time Graphics Programming
20 credits
Emerging Technologies
20 credits
20 credits
Group Project
60 credits

The MSc Computer Games Technology is a practical ‘hands-on’ course, which will encourage you to develop a wide range of technical skills needed to develop computer games for mainstream game studios, small ‘indie’ companies or develop your skills as a researcher or entrepreneur in emerging applied game technology fields. The technical and professional skills are also transferable to other computing disciplines.

As the course progresses, you will learn the fundamental principles through to advanced concepts behind computer game and graphics programming. You will learn to use a range of commercial game engines and how to manipulate different game assets. You will also learn about computer communication networks and game distribution, as well as how to implement artificial intelligence.

As you progress through the years you will become more independent in your approaches to learning. You will work both individually and within teams, with the tutors providing expert guidance and mentoring, all of which is designed to develop your confidence so you can undertake progressively more complex and challenging technical tasks.

Our assessment strategy is very reflective of industry needs and therefore will predominantly be coursework based - approximately 70 per cent. You will learn to present your ideas confidently and showcase your work to a variety of audiences, both as members of a team or as an individual. You will also learn to communicate your ideas and findings through written pieces of work, for example by formulating proposals and technical reports.

Guidance in your academic studies will be provided in the form of a range of support mechanisms. This will include formative feedback from tutors, as well as having access to a wide range of excellent support services that exist within the University.

The first year of the course focuses on developing your fundamental skills in designing, developing and programming simple 2D and 3D games. As you progress through to the second year the emphasis moves to developing more sophisticated 3D games and learning to develop more complex solutions to technical problems. The third and fourth year focus more on the fundamental technologies behind how games and game engines are made.

You will also be expected to become more independent in your problem solving, undertaking larger individual and team projects, where you will be required to develop novel and innovative ‘game-based’ solutions to a range of different and diverse scenarios.

Further Study

At course completion, there is a high level of interest for further study. This relates to the need to continue to research and practice, as a core activity, but also recognises statistical evidence in 2014 from the Department of Business, Innovation and Skills which noted that someone with a Master’s degree earns  on average £9,000 more per year than someone with a degree qualification, which, when coupled with the UK Commission for Employment and Skills (2014) observation that one in seven jobs will require a postgraduate qualification by 2022, shows the contribution of postgraduate study to employability is increasingly significant.

We also encourage our students to consider a research career with us and undertake a PhD in applied computer games technologies. 

Study and work abroad

If you are interested in undertaking part of your studies abroad, the Erasmus scheme may be of interest to you. It allows higher education students to study for part of their degree in another European country.

It is open to undergraduates in their second year (or above) and offers a unique opportunity to enhance your CV and experience new cultures. If you study with us you will have access to an Erasmus co-ordinator, who can provide information about which institutions we have links with.

Find out more

Additional costs

Construct 2 Personal License (£60)

Enhancing your employability

Engaging with industry and gaining work experience during your studies is essential if you are going to be taken seriously in the job market. Getting work experience in the games industry can be challenging, so we encourage you to take advantage of as many of the extra-curricular activities available. These may include industry sponsored talks and events, game jams, voluntary work, internships and placements.

The University is eager to recognise you have made the effort to gain industry experience and stand out from the typical graduate, so we offer a range of options for you to get extra awards and recognition for your work in industry and attain employability skills. All of this has been incorporated into an additional University programme called Graduate+.

You have the option to undertake an assessed sandwich year between your second and third year, which will provide you with valuable work experience and give you the real-life skills you need. It may not always be possible to get a placement in the game industry, so we actively encourage you to broaden your interests to allied sectors, for example software development companies. We also encourage you to gain relevant work experience by taking on short-term internships with local companies.

The second-year Interdisciplinary Project and Industry Project and Practice modules, as well as the third-year Consultancy and IT module, are all devised to promote employability. These modules give you the opportunity to work on live projects, working across disciplines where you use games to help solve problems in other fields which are not normally associated with games. These modules also encourage you to develop your skills and learn how to commercialise your own game ideas.


There are a range of opportunities for you to gain industry experience during your studies examples of activities our students have done include: 

  •        Game developer for local indie studios
  •        Web programmer
  •        QA in game development
  •        Software engineer
  •        IT support and administration
  •        Internal placements within the University

Trips and visits

We encourage active participation in game industry sponsored events:

  •        LAUNCH conference and Innovation Birmingham Campus events
  •        Global Game Jam
  •        Imagine Cup
  •        Brains Eden
  •        Dare to be Digital


OpportUNIty Student Ambassador

OpportUNIty: Student Jobs on Campus ensures that our students are given a first opportunity to fill many part-time temporary positions within the University. This allows you to work while you study with us, fitting the job around your course commitments. By taking part in the scheme, you will gain valuable experiences and employability skills, enhancing your prospects in the job market.

It will also allow you to become more involved in University life by delivering, leading and supporting many aspects of the learning experience, from administration to research and mentoring roles.


BCU Graduate+

Through our courses we give you the skills and experience needed to get a head start when applying for jobs. But we offer something extra too – Graduate+.

Our unique programme gives you the chance to develop valuable skills outside of the more formal classroom learning. We award points for Graduate+ activities (including firewalking!) and these can be put towards a final Graduate+ award.

More about Graduate+


Our students have gone on to work at companies such as Codemasters, Rockstar Games, Inspired Gaming Group, Entnet Limited, Sync Interactive, Intouch Games, HELM, Capgemini, HSBC, DepoNet and Signet. Several have also gone on to train as computer science teachers.

The broad scope of the topics covered throughout the programme will also leave you well-equipped to take on a range of technical roles allied to computing, computer science and software engineering.

Liam Sorta

A Summer in Seoul

Ist year student Liam Sorta won a scholarship to spend the summer studying at the prestigious Hanyang University in Seoul.

Read Liam’s blog

International Students

Birmingham City University is a vibrant and multicultural university in the heart of a modern and diverse city. We welcome many international students every year – there are currently students from more than 80 countries among our student community.

The University is conveniently placed, with Birmingham International Airport nearby and first-rate transport connections to London and the rest of the UK.

Our international pages contain a wealth of information for international students who are considering applying to study here, including:

Studying in the UK is better

Overseas students studying in the UK are happier and have a better learning experience compared to those studying in other countries.

The International Undergraduate Students: The UK's Competitive Advantage report asked 365,754 international students studying outside their home country to give their feedback on what it's like to study in this country. And the UK scored top in every aspect.

So if you're looking at studying with us, you'll be making a good choice.

Overall measures: ranked positions
Undergraduate 2014 2014 2014 2013 2014
Recommendation 1 4 3 5 2
Overall satisfaction 1 4 3 5 2
Arrival overall 1 2 4 5 3
Learning overall 1 4 3 5 2
Living overall 1 2 5 3 4
Support overall 1 4 5 3 2

Birmingham City University International College (BCUIC)

International students who have a serious interest in studying with us but who perhaps cannot meet the direct entry requirements, academic or English, or who have been out of education for some time, can enter Birmingham City University International College (BCUIC) and begin their degree studies.


BCUIC is part of the global Navitas Group, an internationally recognised education provider, and the partnership allows students to access the University’s facilities and services and move seamlessly through to achieving a Bachelor’s degree from Birmingham City University.

Learn more about BCUIC

Our Facilities

We are constantly investing in our estate and are currently in the process of spending £260 million on new learning facilities. This course will be taught at Millennium Point at the City Centre Campus.

The course is supported with a wide range of cutting-edge facilities in the City Centre Campus. We have a state-of-the-art computer games technology lab which contains high-performance PCs, Sony PlayStation development kits and a range of industry standard software including Unity, Unreal and a suite of professional Microsoft development tools.

We also have many open access areas where students can study together and even hire out laptops for use in these spaces and others within the university.

Within the University there are many internationally recognised research teams giving you the opportunity to collaborate with them on exciting interdisciplinary projects.

Computer networking

The laboratories are well-equipped for all our computer networking courses, as well as specialist areas for practical work such as voice-over internet protocol (VoIP), forensic and ethical hacking technologies, wireless and mobile technologies and radio frequency identification technologies to name but a few.

Software development and computer programming

There are a number of open access, software development and computer programming
laboratories that can be used to develop systems and programmes, including database management systems such as MySQL, to name but a few.

Systems laboratories

Our embedded systems laboratories are used to develop real-time systems, such as specialist hardware training and development resources, and industrial-standard software development and simulation tools. These include microcontroller software and robotics design and development, to name but a few.

Electronic systems

To underpin the basic principles of electronic systems, we have a well-equipped laboratory of general and specialist test and measurement kits, including powered prototyping development boards, dual power supplies, frequency generators and counters and digital multi-meters to name but a few.


Students on SAP-certified courses in Enterprise Systems will have access to the University’s unique SAP Lab, providing an inspirational research and development space for you to use for creative thinking and design.

Forensic computing

Our successful development of forensic computing has led to a specialist forensics laboratory that is fully equipped with essential hardware and software for this sensitive area of study. The laboratory includes high-spec PC’s with built-in multi interface Tableau write blockers, EnCase and FTK computer forensic software and steganography detection and analysis software, to name but a few.

More on our facilities
Andew Wilson

Dr Andrew Wilson

Associate Professor

Andrew is an Associate Professor at the School of Computing and Digital Technology and has been the programme leader for the BSc (Hons) Computer Games Technology course for the last five years.

As well as teaching he works with local games companies to provide work opportunities for his students and supports international teaching collaborations in games. His research interests revolve around the use of technology to support issues relating to healthcare. This includes how computer games may be used in this field i.e. serious games and games for health.

He is also interested in the human and psychological factors associated with the adoption and use of technology in healthcare settings; publishing numerous journal articles, book chapters and conference presentation in this area.

Dr Michael Boyd

Senior Lecturer

After studying at university Michael worked at Lucas Aerospace, Power Systems Division as a design engineer. This involved the development of machine design and performance analysis computer programmes, embedded-software development for power aircraft power systems control, using the LUCOL language, as well as software quality assurance for safety-critical software.

Michael then studied an MSc in Software Technology at Thames Polytechnic, followed by a Research Studentship in Applications of Artificial Intelligence at Aston University. He later completed a PhD in the use of uncertain reasoning techniques for the biological classification of water quality.

Michael joined Birmingham City University in 1994 as course director of the MSc in System Design, delivered in collaboration with the Fachhochschule Darmstadt.

Harjinder Singh

Senior Lecturer

Harjinder is a Senior Lecturer in the School of Computing and Digital Technology.

He joined Birmingham City University (BCU) in 2000 and has 10 years experience in teaching and consultancy, proir to joining BCU Harjinder worked in Industry as a software developer mainly in C++.

Previously employed as Software Development Engineer (FKI Engineering), Systems Analyst/Programmer (Alcan Plate Ltd.) and IT Consultant (POCL).

Ron Austin

Associate Professor

Senior lecturer Ron Austin is course leader on the MSc Data Networks and Security course and teaches all network-related courses.

His expertise and areas of interest include: Voice Over Internet Protocol (VoIP), security technologies, and forensic and ethical hacking.

Prior to joining Birmingham City University, Ron spent 17 years in network management systems for companies including Telewest and Cable & Wireless. 

Dr YingLian Ma

Senior Lecturer in Computer Games Programming

Dr Ma's main teaching areas are game programming including Unity 3D and PhyreEngine (Sony Inc.). He supervises student projects, mainly in mobile app development, and runs Open Days for the Computer Game Programming BSc course. 

UK prospective students:

UK enquiry form

+44 (0)121 331 5595

EU / International prospective students:

International enquiry form

+44 (0)121 331 5389

Already applied?

Email the applications team

+44 (0)121 331 6295