Birmingham City University : Sound Engineering and Production - BSc (Hons)



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Sound Engineering and Production - BSc (Hons)

Summary
  • Campus
  • City Centre , Millennium Point
  • Tariff
  • 280 - Minimum of two 6-unit or one 12-unit A-Level (GCE or VCE)
  • Duration
  • Full Time: 3 years
    Full Time (Sandwich): 4 years
  • Fees
  • 2012/13 Full Time: £8,200 per year
    2012/13 Full Time (International): £11,200
    2012/13 Full Time (Sandwich): To be announced.

Key Facts

  • Gain the technical competence and market awareness to impress employers - or go your own way - in the modern audio industry.
  • Some of the best sound facilities in the country, including eight recording and mixing studios, sharing five live spaces with different acoustic characteristics.
  • Excellent and wide-ranging professional partnerships provide opportunities for you to link with relevant industries.

Why Choose Us?

  • School of Digital Media Technology is equipped with over 1200m² of advanced equipment including film/television studios, multi-track recording studios, post-production facilities, and several hundred multimedia stations, with more dedicated equipment planned.
  • Taught by experienced academic staff, many having worked in industry for a number of years, bringing with them a wealth of skills and knowledge.
  • Close industry links add currency, consistency and colour to your subject, putting you in prime position to take advantage of industrial placements, real-life projects and career opportunities.
  • Covers a range of key areas: industry, production, post production, synthesis, digital audio, acoustics, audio electronics and live and recorded sound.
Course Outline

The BSc (Hons) Sound Engineering and Production has been designed to meet the exacting requirements found within the audio industry. There are five key themes running through the programme: industry and visual media, production and synthesis, digital audio and project, acoustics and audio electronics and live and recorded sound. This unique combination of subjects supports entrance into a range of career paths and further study opportunities.

It provides a dynamic study programme that focuses on modern popular and electronic music, concepts embedded in key multimedia and business principles and the inclusion of acoustics and live sound engineering.

Course Structure

  • The industry and visual media component offers an introduction to the music industry. Students will gain an understanding of the industry from a technical, legal, organisational and ethical standpoint.
  • The visual media element of the course allows students to employ the various production techniques learnt through the degree across a range of related industries.
  • In the production and synthesis unit, students learn important techniques in sequencing, synthesis and in the use and creation of audio effects.
  • The digital audio and project section of the course provides students with detailed instruction in digital audio and DSP. For their project, students research and report on a topic of study that relates to their programme, and is further supported by the Media Production Management module, which is found within the industry and visual media component.
  • In the acoustics and audio electronics theme, students will gain an insight into audio electronics and apply their knowledge in the study of audio system design in the second year. The final year module in acoustics and musical instruments provides students with an understanding of acoustic principles as applied to both musical instrument design and to acoustic spaces.
  • Live and recorded sound offers students the chance to work in the live sound industry, providing technical knowledge and practical skills. In the second year, students are introduced to the studio and a range of techniques used in recording and mixing. These skills underpin the final year portfolio based module.

Modules


Industry and Visual Theme
Production and Synthesis Theme
Digital Audio and
Project Theme
Acoustic and Audio Electronics Theme
Live and Recorded Sound Theme

YEAR 1 (Level 4)
Music Industry
15 Credits
Commercial Production
Techniques

15 Credits
Digital Audio Technology
30 Credits
Musical Instrument
Acoustics

15 Credits
Audio Electronics
15 Credits
Live Sound and
Studio Recording

30 Credits

YEAR 2 (Level 5)
Media Production
Management

15 Credits
Sound Synthesis and Sequencing
15 Credits
Digital Music Processing
30 Credits
Audio Systems
30 Credits
Recording and Mixing
30 Credits

YEAR 3 (Level 6)
Music and Sound for Visual Media
15 Credits
Digital Audio Effects
15 Credits
Sound Technology Project
45 Credits
Studio Acoustics
15 Credits
Application of Sound Systems
30 Credits

Module Descriptions

Year 1

Music Industry
A broadly based and stimulating curriculum which combines a study of evolving technology, creative and production processes and business skills relevant to the music industry. This module allows students to develop a wide range of transferable and marketable skills and knowledge relevant to employment opportunities within the music and associated industries.

Commercial Production Techniques
This module aims to cover production techniques that will help improve musical arrangement, stylistic approach and technical workflow as an engineer / producer from creation of guide tracks during pre-production to more advanced genre specific creation for final release.

Digital Audio Technology
This module introduces fundamental principles of audio waveforms and digitization, including the capture and processing and compression of digital data. Students will study the concepts of A/D, D/A, sampling, quantization, aliasing, filtering, compression, while evaluating the merits of many techniques relevant to digital audio.

Audio Electronics
This module will develop key understanding of audio systems and electronics. This module relates primarily to the analogue domain and will develop an understanding the equipment found in the studios, how they sound and why, and what makes them important during the recording, mixing and mastering process.

Live Sound and Studio Recording
This module introduces and develops concepts of live sound engineering practice and technology as well as introducing the fundamentals of recording techniques, building skills in audio capture that are built upon in following modules and an important part of live and studio based sound.

Musical Instrument Acoustics
This module allows students to gain a detailed insight into the scientific aspects of musical instruments as well as their materials, design and manufacture. Using a range of testing and analysis methods, students will gain a greater understanding of wave propagation which can be applied to the recording process.

Year 2

Media Production Management
In order to set the skills gained across their degree programme in wider context, students need an appreciation of project management styles. This module gives students the opportunity to explore different approaches and theories as they develop a professional approach to the management of the production process.

Sound Synthesis and Sequencing
The module defines the application of digital audio in the realm of sound synthesis. Thorough analysis of historical and contemporary techniques the popular implementations are explored and discussed. The theory is applied in the context of live sequencing and contemporary dj performance.

Digital Music Processing
The module introduces the techniques and current standards employed in transferring data between electronic equipments, and the advanced DSP techniques used in music technology equipment.

Audio Systems
This module builds upon previous knowledge gained in the first year to increase applied understanding of electronic concepts in a practical and theoretical manner.

Recording and Mixing
This module introduces and develops key concepts in studio recording and mixing techniques. Building on the skills developed in Live Sound and Studio Recording UG1 the module initially builds on aspects of audio capture, before developing advanced skills in mixing and production

Year 3

Music and Sound for Visual Media
This module aims to further broaden the horizons of students by introducing them to the principles and techniques of music sound design for visual media such as TV, films and video games.

Digital Audio Effects
The module defines the application of digital audio in the realm of audio effects. Thorough analysis of processing components, popular effects and plug-ins leads to individual development of audio processing units.

Sound Technology Project
The project simulates typical graduate workplace tasks that require in-depth knowledge and skills in a course specific area, consideration of wider issues and the ability to manage activities and resources, and to generate, implement and report on solutions to meet task objectives. The project therefore provides opportunity to demonstrate technical and general employability preparation for career progression.

Sound Acoustics
The importance of studio and auditorium design is reflected on in great detail through live sound and recording modules, with proper monitoring and performance spaces a major contributing factor to the success of recordings.

Application of Sound Systems
This module is designed to allow students to employ the recording and production skills that they have acquired through the first two years of the programme. The module is based in the studio but also allows students to develop a portfolio pertinent to their future engagement in their industry.

Facilities

Additional Activity

Simon HowesSimon Howes

Course : BSc (Hons) Sound Engineering and Production
Award : Sir Henry Royce Foundation Award
The Sir Henry Royce Foundation Award is made annually to the University’s technology student who has made the greatest contribution to faculty life during their undergraduate education. Made by Sir Henry Royce’s Memorial Foundation – established in 1977 for the advancement of engineering – the award recognises young engineers whose student life is testimony to Sir Henry's own philosophy; pursuit of excellence.

Placements

Students are encouraged to include an industrial placement in their course. This takes place after their second year of study and extends the course duration to four years.

As well as providing relevant workplace experience that is sought by many employers, a placement provides an invaluable opportunity for students to develop their practical expertise, earn money and try out a potential career path. The Faculty’s placements team supports students throughout the placement process.

Placement Profiles

Christopher SavvaChristopher Savva

Course : BSc (Hons) Sound Engineering and Production
Placement : International Federation of Phonographic Industry, London
Duration : 1 Year

Rebecca ClarkRebecca Clark

Course : BSc (Hons) Sound Engineering and Production
Placement : Dolby Laboratories
Duration : 1 Year

Scholarships and Awards

All students on this course have the opportunity to be nominated by staff for the faculty’s annual Prize Winners Ceremony. Students are put forward by their course teams based on merit, performance, achievements, dedication and commitment. Recent winners can be seen below:

Simon HowesSimon Howes

Course : BSc (Hons) Sound Engineering and Production
Award : Sir Henry Royce Foundation Award
The Sir Henry Royce Foundation Award is made annually to the University’s technology student who has made the greatest contribution to faculty life during their undergraduate education. Made by Sir Henry Royce’s Memorial Foundation – established in 1977 for the advancement of engineering – the award recognises young engineers whose student life is testimony to Sir Henry's own philosophy; pursuit of excellence.

Assessments

A range of assessment methods is used during the course. These include continuous assessment, in-class tests, examinations, laboratory exercises and project work. Using these methods, students’ all-round ability will be appraised, which offers the best opportunity to excel.

Staff

Photo of Dr Andrew Bourbon BMus (Hons), PhD

Dr Andrew Bourbon BMus (Hons), PhD

Senior Lecturer

Dr Andrew Bourbon is a Senior Lecturer and Course Director of BSc (Hons) Sound Engineering and Production.

Andrew studies for his BMus at the University of Birmingham and continued there, completing a PhD in musical composition. At the same time andrew was working as a sound engineer, both in live sound and in the studio. Whilst studying Andrew also taught on the BMus programme as a visiting lecturer.

Whilst finishing the PhD Andrew moved to Birmingham City University with the responsibility for writing and validating the BSc Sound Engineering and Production. Andrew has developed the course and facilities and is now in the process of revalidating the undergraduate course.

Through his time at BCU Andrew has delivered a range of modules, specializing in Live Sound, Sound Recording, Sound Production and Acoustics.

Before working for Birmingham City University Andrew has worked as a sound engineer and editor for a television company, as a live sound engineer and as a recording engineer. In more recent times Andrew has been involved in recording ‘The Darwin Song Project’ and as part of QC wrote, produced and mixed three tracks on Mehsopuria’s album ‘Fearless’ (Universal Records). As a live sound engineer Andrew works regularly with the CBSO and manages the ‘Village Stage’ at the Shrewsbury Folk Festival.

Your Career

Career Prospects

This course is well-respected among the industry and graduates have found positions in a variety of sectors, including live and industry; film and visual media industries; broadcasting; audio product manufacturing; audio journalism; interactive music; digital signal processing; and education.

Qualification could lead to the following career paths
* Entry Level

  • Assistant studio engineer *
  • DSP engineer
  • Music Technician (colleages, schools, HE) *
  • Studios electrician
  • Junior sound engineer *
  • Lecturer
  • Teacher
  • Broadcast Systems engineer *
  • Sound Designer / media composer *
  • Live Sound Engineer *
  • Junior Audio Designer (video games)
  • Audio dubbing engineer
  • Dubbing editor (TV)
  • Maintenance engineer (professional studio / live sound equipment)
  • Marketing assistant - major record label
  • Product Manager (digital sales) – major record label
  • Audio Technician
  • Product developer
  • Technical Manager
  • Acoustician *
  • Production Assistant
  • Performing Arts Technician
  • Audio Manager (PA Company)
  • Audiovisual Technician
  • Production Technician (Theatre)

Further Study Options

The University has a range of either taught (MSc) or research (MPhil and PhD) postgraduate programmes. Details can be found on the postgraduate section of the website.

Entry Requirements & Applications

Entry Requirements

  • 280 points. Minimum of two 6 unit or one 12 unit A Level (GCE or VCE)
  • National Diploma with Merit Merit Distinction
  • Advanced Diplomas are accepted
  • AGNVQ overall Merit + GCSE Mathematics C
  • GCSE Mathematics and English grade C or equivalent must be offered

Application Details

Full Time: Please make your application via UCAS using course code J930

Enquiries

Prospective students from the UK or EU may enquire online by using the Course Enquiry Form or call +44 (0)121 331 5595.

Prospective students from non-EU countries may enquire via the International Enquiry Form or call +44 (0)121 331 6714.

Further Information

For general enquiries, please contact the School of Digital Media Technology as follows:

School of Digital Media Technology
Faculty of Technology, Engineering and the Environment
Birmingham City University
Millennium Point
Curzon Street
Birmingham
B4 7XG

Tel: +44 (0)121 331 5400
Email: enquiries@tee.bcu.ac.uk

If you haven't already, visit the School of Digital Media Technology website for more information.

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